A lot has happened over the last few weeks, and many great Games have been ported, thanks to the awesome members of the Porting Team Community.
We’d like to give the following members of the Porting Team Community a big thanks for their splendid achievements and their work on the Ports.
Crowie …
Much has happened since we started the Website in March of 2009, and we think a lot of opportunities will open for us this year again.
This site has become such a great place for Ideas, and people never cease to amaze us in their way of helping others and bringing …
Merry Christmas from the Porting Team
We hope everybody had a great year and wish you all Happy Holidays.
Signed
-the Porting Team
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• Default Wine version updated to 1.1.34
• Fullscreen mode always opens with a virtual desktop
• Added choice to run “normal windows” or “virtual desktop” when selecting Rootless in ScreenOptions.app
• Option “Remake wineprefix for new Wine version” added to WineskinConfg.app
• Winetricks now has a pop up window to let you know its working
• All internal Wineskin apps are moved to just inside the wrapper, not in Contents.
• winecfg and regedit moved back inside of WineskinConfig.app
• Default Wine builds completely unmodified now
• Added in needed libraries that Wine was compiled against as dependencies.
Releasing RC4 out in the wild, it has a bunch of changes…
I completely restructured most of the wrapper, its very different inside…
I have mostly re-writen everything since RC3, though overall functionality is very similar, and there are a lot less bugs. most of that restructure you do NOT have …
Integrated Wine files are sooo yesterday
The new CXZ Wrappers use external Engines for their magic, which are available as a separate download.
The Wrappers are really small now, and you save a lot of Disk space with CXZ Ports (about 100MB per port)
A tutorial for using the Wrappers and making …
with CXS basically dead… the idea Devilhunter started with CXZ is taking off though.
its still possible to hack a CXZ wrapper back into a stand-a-lone version just like CXS was…
There is no documentation yet, and CXZ is still in development… but should be done soon.
The main difference is, CXZ has …
I’m in the process of changing Wineskin around… its still basically going to be the same app it is now, but it needs to be better in many ways.
My first plan is to open source Wineskin under a LGPL license. This will allow more use of it by people, including …
• Updated default Wine version to 1.1.32
• Option to set flags added
• Added way to kill WineskinConfig if its locked (or whatever)
• Missing exe launch list updated
• Running multiple Wineskin based ports at the same time now works
• changed to single User folder for all users of wrapper
• wrote directions on how to make a Wine.bundle
A new version of zeroPSX is online in the Forum.
Called ‘zeroPSX Hybrid’, it includes both ePSXe 1.6.0 and 1.7.0 Emulation engines, and a nice little app where you can switch between them.
It was also re-ported with the CXS Wrapper, which gives some great advantages over the old Wrapper like …