with CXS basically dead… the idea Devilhunter started with CXZ is taking off though.

its still possible to hack a CXZ wrapper back into a stand-a-lone version just like CXS was…

There is no documentation yet, and CXZ is still in development… but should be done soon.

The main difference is, CXZ has engines you install on your machine, and the wrappers require the engine it was made for installed.  So if you have 10 wrappers that all use the same engine, you have already saved yourself 1gb of space in repeated engine files!

more info in the forums post!

CXZ Wrapper