Worms Armageddon [Intel Wineskin]

Worms Armageddon DMG

Worms Armageddon is an artillery game/turn-based strategy game developed by Team17 and part of the Worms series. The player controls a team of up to eight worms in combat against opposing teams.
Gameplay is turn-based, with each team moving in sequence (which is determined randomly) across two-dimensional terrain. During a single turn, a team can only move one of its worms (unless the Select Worm item is used). Worms can walk and jump, as well as (when the proper items are available) swing by rope, parachute, teleport, and bungee. The objective of a traditional match is to defeat all opposing teams by killing their worms, although in the campaign some missions have other objectives.

This is a WineSkin RC4 port, so it should work flawlessly on any Intel Mac with OSX 10.4 – 10.6.

Pics:
shot_01

shot_02

Notes:
Black/White screen and performance issues have been fixed.
Set resolution is 720×480. CD-check has been compromised.
To switch to higher resolutions you need to launch ScreenOptions.app which you can find in the root dir of the Worms Armageddon Application itself.
However, be advised that performance can deteriorate rapidly at resolutions higher than 800×600! Also the main menu will be displayed in the top left corner of the screen.
Multiplayer had not been tested. The MP submenus seem to have some minor issues.

Known Issues:
See above notes – no other issues detected as of yet.

Please note that this game has not been tested on Macs with GMA 950 chips, but it is likely to work.

Link to forum post (You need 3+ posts to view this topic!)

Posted by thedoctor45   @   17 March 2010

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