Unreal II: The Awakening is a first-person shooter video game, designed initially only for a single-player campaign. The game is part of the Unreal series.
The player controls a former Marine John Dalton, a Terran Colonial Authority Marshal whose job is to patrol remote areas of space far away from any real action. He is called back into service to retrieve seven pieces of an ancient artifact thought to make a powerful weapon when assembled.
Level design at each location is single-pathed, with a certain amount of puzzle solving and key finding.
Environments on each planet are quite diverse, ranging from tropical to desert, bunkers and industrial installations, and alien cities and even inside the bodies of aliens.
Overall it is a short game, comprising only 12 missions.
Crashing and Mouse control issues have been fixed – the latest Unreal 2 patch has been applied.
Ingame Music does not play – ambient sounds and themes work however. Sometimes the shadows & decal textures are flickering a bit (this is a common issue under wine that hasn’t been solved yet.) Shadows have been disabled by default so leave them off.
This is a minor graphics glitch that doesn’t affect gameplay at all.
Mac OS version: OS X 10.4.11
Min. Processor: Intel Core Duo
Min RAM: 1 GB
Video RAM: 128 MB
Harddisk space: 2,4 GB
Please note that this game has not been tested on Macs with GMA 950 chips, and will probably not work.
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