
Star Trek Starfleet Command II: Empires at War is the sequel to Star Trek: Starfleet Command.
This ‘real-time’ version of the computer game based on the in-depth Star-Trek starship combat simulation game Star Fleet Battles is the closest of the Star Trek: Starfleet Command series to the original game in details and options.
The story line of the game revolves around the mysterious Organians who were also a part of the original Starfleet Command game. The Organians return with the Interstellar Concordium in tow to “save the galaxy from itself” by subjugating all other races into an enforced peace. The game was to be followed up with a Starfleet Command volume III which would have told the story of the invasion by the Andromedans, but due to changing fortunes at Interplay, that was not to be.
This is a Wineskin port and should work on any Intel Mac with OS X 10.4 – 10.6.
Notes:
The resolution can’t be changed in game – it is fixed at 1024×768. CD-check has been compromised – Intro video is included and working. Multiplayer has not been tested. Performance and graphical issues have been fixed.
Known Issues:
None as of yet.
Requirements:
- OS: Mac OS X 10.4.11 Tiger
- CPU: Intel Core Duo Processor
- RAM: 1024 MB
- Video: nVidia 7xxx Series or AMD 1xxx Series Video Card recommended
- Apple’s X11 must be installed
- about 1 GB Hard Drive Space
Pics:




Please note that this game has not been tested on Macs with GMA 950 chips, but it is likely to work.
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thedoctor45
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