Dethkarz is a fast, arcade-like racing game with futuristic cars and tracks. All courses are set high up in the air with slopes sides and gaps, and
there is no invisible wall, so missing a corner leads to a deep fall where the car is picked up by an aircraft and placed back on the road. There are four main tracks (Metro City, Grand Keys, The Pole, and Red Planet) with three variations based on length, and three main game modes: Time Trial (with ghosts for the best times), Arcade and Championship. Multiplayer games are also supported.
Races are won by finishing first of by taking out all other cars before the final lap is completed. There are various power-ups such as a regular and an antimatter shield, a stealth mode (no collision with other cars is possible), quick repair, and nitro, as well as offensive pick-ups such as regular, heat-seeking and guided missiles, and a cluster bomb.
Set resolution is 1280×800. A Glide wrapper has been installed for compatibility purposes. Other widescreen resolutions can be set by using the Glide Config.app which is located inside the Application bundle. CD-check has been compromised. Multiplayer has not been tested.
None as of yet.
OS version: 10.4.11
Processor type(s) & speed: Intel Core Solo 1.5 Ghz
RAM minimum: 1024
Video RAM: 64
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Please note that this game has not been tested on Macs with GMA 950 chipsets but is likely to work.
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