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Port Information

  • Submitted: Aug 21 2010 04:13 AM
  • Last Updated: May 04 2013 05:50 PM
  • Views: 19373
  • Downloads: 1,206

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Wineskin
  • Wine Version: WS9CXWine12.1.2
  • ATI / AMD: GREEN (fully playable)
  • NVIDIA: GREEN (fully playable)
  • Intel GMA: GREY (not tested)
  • Intel HD: GREY (not tested)

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:    10.510.610.710.8
Cider:          10.510.610.710.8
CXZ/CXEx:  10.510.610.710.8

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download Wrapper Mass Effect (DLC Compatible) v2.0

* * * * - 12 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
The galaxy is trapped in an endless cycle of extinction. Every 50,000 years, an ancient machine race invades the galaxy. With ruthless efficiency, the machines wipe out all advanced organic civilization. They leave behind only the scattered ruins of technology, destroying all evidence of their own existence.

Few believe this ancient legend. You, however, know it to be true. The fight to stop this extinction event has become the most important mission in the galaxy.

It is your mission. As Commander Shepard of the SS Normandy, you will take your elite recon squad across a galaxy in turmoil, in a desperate race to stop the return of an enemy without mercy. To stop this enemy, you must act without remorse, without hesitation, and outside the limits of the law. Your only imperative is to preserve the safety of civilized life in the galaxy - at any cost. You must become the tip of the spear of humanity, for you alone know the full extent of what is at stake if you should fail

Lose Yourself in a Living Galaxy

Mass Effect combines astonishing photo-realistic graphics with innovative new dialog systems to create a cast of living characters to interact with. Engage these characters in real-time conversations that allow you to immerse yourself in dramatically charged situations.
Characters communicate with full voice-acting and amazing animation that displays their emotions right down to subtle nuances in their facial expressions. Every wrinkled brow and slight twist of the mouth is captured to infuse every interaction with a feeling of realism.

Science-fiction Role-playing: Perfected

Mass Effect allows you to create your own customizable version of Commander Shepard (or jump in and use the pre-created character) and plunge yourself into the center of an epic science-fiction story. Choose your squad-mates, your weapons, skills and abilities, and customize your vehicles, armor and appearance - you are in complete control over your experience.
In the course of your mission to stop the machine invasion, you may choose to follow the path of the soldier, the tech-specialist, or the biotics-specialist, each of which brings an arsenal of unique yet equally powerful abilities to use against the enemy. Wield a multitude of weapon types with precision accuracy, utilize your technical skill to turn enemy war machines against their creators or unleash the full power of Dark Energy against your foe with devastating effects.
As you progress throughout the game you will improve your character's skills, abilities, and equipment (including weapons, armor, biotic implants and more) to ensure that you have the means to face the growing threat before you.
The role you choose to play in Mass Effect will have tremendous consequences on the galaxy around you. You will face moral dilemmas in which the decision you ultimately make will significantly alter the fate of civilized life in the galaxy.

Updated May the Fourth 2013

Personal Notes
All previous releases of this port have required patches to be implemented to the Wine source for full functionality. Previous versions have had lagging movies but smooth gameplay on my system which is now seven years old. This port has superseded any expectations I've had of playing this game on my ATI X1600. The gameplay is incredibly smooth, the movies play at nearly 45-50 FPS and the mouse is fully functional in both menu and gameplay. The face issues from previous ports has also not been present throughout the testing of this port.

Spoiler


For Best Performance on Lower End Systems
It's almost habit to just turn everything way down when the system you rely on is sub par. In the case of this game however is "Film Grain" and "Blur" are not enabled in the Settings > Graphics option in the game's menu then you will experience horribly slow frame rates.

Keep these options enabled for best performance.


Testing System Specifications:
Mac OS X 10.6.8
Core Duo
2GB RAM
ATI  X1600
128 MB VRAM

about  12 GB Hard Drive Space required

Known Issues:
No issues have been made apparent as of yet

Posted Image


Installation:
Download the wrapper from the link above
Install your own copy of Mass Effect
Extract the wrapper from the archive
Right click on the wrapper and choose 'Show Package Contents"
Navigate to Contents > Resources > drive_c > Program Files > Bioware > Mass Effect
Now navigate to your installed version
drag and drop the contents of the Mass Effect install folder into the open folder of the wrapper
close the windows out and double click the Mass Effect.app to launch the game.

The Wineskin installer can be used to install the game but it may change the System.reg entries and the executable pathway may require to be changed.

Mass Effect Config.app
Right Click on the wrapper and choose Show Package Contents
Click advanced and then click browse next to the Windows EXE location
Navigate to the folder containing the MEConfig.exe file and choose it.
Close out the Wineskin Interface, double click the app to launch the Config interface
Place your desired settings and close it out. Repeat the process to set the launched executable back to MassEffect.exe

Disregard the fact that it states Direct X is not installed. This is due to Wine's implementation of d3dx9 that is used instead of DirectX9. The game DOES NOT need an official Microsoft DX9 install




Posted March 29, 2012
Spoiler

WS8 Update February 11, 2012
Spoiler
Posted August 21, 2010
Spoiler

What's New in Version v2.0 (See full changelog)

  • =================================================
  • ====== Version 2.0 =============================
  • =================================================
  • Updated to Wineskin 2.5.9
  • WS9CXWine12.1.2
  • Mac Driver enabled
  • =================================================
  • ====== Version 1.3b =============================
  • =================================================
  • Wine engine changed to modified Raw3 Wine v1.4 with a dinput patch and registry values applied.
  • Added custom windows dinput and dinpu8 dlls in the system 32 folder
  • Mouse is now totally functional both in menus and in game.
  • =================================================
  • ====== Version 1.3a =============================
  • =================================================
  • Updated wrapper to Wineskin 2.5.4 WS8 w/ modified Wine 1.5.0
  • The graphics facial rendering bug is not present in this port (Tested on ATI) and the mouse works perfectly without any hacked X11.drv files in the port.
  • ==================================================
  • ====== Version 1.2 ===============================
  • ==================================================
  • Updated to WS8 Wineskin engine w/ Wine 1.1.34
  • Right Click on app and Show Package Contents
  • Notice the wine alias and the two .zip files
  • The zipped files are the patched components of the wine build
  • dinput.dll.so and wined3d.dll.so
  • The dinput.dll.so forces the mouse
  • The wined3d.dll.so fixes the bluish tint over the characters face
  • If you run into issues or have to rebuild the wrapper for some reason these file will help return the port to it's fuctional state.
  • Simply unzip the files and place them into the wine alias folder inside the package contents.


Screenshots

Screenshots Screenshots Screenshots Screenshots Screenshots


Pluto999 said:

Is it NVidia-only issue?

Must be.

Might try a wineskin wrapper when I get home, see if I can fix it... (then get you or Danko (or both of you) to test it on your ATI cards to see if it works properly)

BoomBoxCreations said:

Might try a wineskin wrapper ... then get you or Danko (or both of you) to test it on your ATI cards to see if it works properly
May be it is tested already - as this CXZ version is patched with wineskin D3D libraries it is probably have the same behavior, i.e. same graphics bugs.

You can also try another registry and game parameters.
Wine 1.3.x fixed alot of problems with alot of games (Crysis being one of the main), Surely this has a chance if patched right...

Plus, whatever I make doesnt seem to like ATI too much and works exceptionally well on Nvidia, dunno why that is...
I think facial corruptions occur when you change the filtering to anisotropic even though i've noticed it has better performance.

EDIT: when i mean facial corruptions, i've only noticed it on Shepard... everyone else is fine. These facial corruptions seem to occur in dark places or when he's wearing his helmet in certain scenes.

and a question.. Is there some deficiency in wine that it cannot handle eax hd audio... ive noticed this problem in San Andreas as well? This problem should be fixed with OpenAL 1.1 since it does incorporate eax
Hi!

First I would like to thank for your work. I'm having some problems though, could anyone find a solution?

I've got some issues with mouse, but it's playable. For example if I scroll to touch borders in tactics mode, the pointer jumps to the middle.

The main problem is that now that I have played to where I could view the Galaxy Map, it shows just blank (well the header and first time tips are there). If I press right mouse it just shortly flashes the map while transitioning to another scale! So I can choose anything, and so can't play the game any further... :(

Otherwise there have been just some minor graphic glitches and occasional crashes. Only the dialogue sound mutes sometimes...and usually plays it thru with the last dialogue option.

I would really appreciate help that I could continue...

By the way does anyone know why this game didn't work with bootcamp when I tried in the beginning of this year? If I remember correctly it might not even install for good...
i can answer the pointer jumping to the middle for you. its because of a patch that is in the wine build (probably included by codeweavers and activated by enabling it in the registry). its meant to fix some issues with games where for example: if you were turning around in a 1st person game, the mouse would stop moving after it hits the edge of the screen. so to fix that, when the mouse hits the edge it gets "warped" to the middle of the screen so you can still keep turning in that direction

Pluto999 said:

Tested it briefly with PC saves.

+It works on ATI.
+No visible graphics corruption in the scenes tested.
+Characters are visible and faces are OK.

-Mouse is not visible in menus.
-Occasional audio problems - phrases are not played to the end sometimes.
-Occasional rare hangs/crashes.

Still playable.

Ditto for me on everything Pluto just said. I did change the resolution to 1280x720. All the other settings were left at their default positions.

So it's definitely playable. Would love to see the mouse work in the menus though. I've been waiting for a wrapper that actually worked for this game so I'm glad to see this works (mostly). Thanks and great job! :-)

-PN
Thanks, it's working
would it work with mass effect 2?
Hi,
I've some troubles with this game. I've copied the Program File content on the right file, downloaded the engines, but I still have this message when I try to run the game:

Posted Image

Does anyone know what the problem could be? Thanks!
Hi,

I am sorry if this is a noobish question...I am a bit confused, has anyone figured out a way to get the mouse cursor to show?

Thanks.
I have, I'm gonna start uploading them (ME1 and ME2 wrappers) soon. Both games are running smooth with green ratings all around although there are some graphics issues on ME2 when all settings are set to high.

Both ME1 and ME2 have been ported where the cursor is totally visible both in game and in menu!

DankoB said:

I have, I'm gonna start uploading them (ME1 and ME2 wrappers) soon. Both games are running smooth with green ratings all around although there are some graphics issues on ME2 when all settings are set to high.

Both ME1 and ME2 have been ported where the cursor is totally visible both in game and in menu!

Thanks for the reply.  That is great news :D
Updated! Check out the first post!
Yeah, I'm still getting facial glitches (even with the most recent update). I've flipped through the majority of graphics settings, and none of them have fixed the issue. NVidia 8600 GT, I'd say it's almost definitely an NVidia issue. On Wine AppDB, they mention upgrading drivers to fix this issue, so with some luck it's a matter of a .dll or two that need changing.

I've not run any benchmarks and I'm unlikely to, but this definitely feels quicker than the CXZ wrapper. Thanks, DankoB!



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