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Port Information

  • Submitted: Apr 12 2011 03:39 PM
  • Last Updated: Mar 03 2012 03:04 PM
  • Views: 6727
  • Downloads: 445

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Cider / CiderX
  • Wine Version: Cider 5313
  • ATI / AMD: GREEN (fully playable)
  • NVIDIA: GREEN (fully playable)
  • Intel GMA: GREY (not tested)
  • Intel HD: GREY (not tested)

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:    10.510.610.710.8
Cider:          10.510.610.710.8
CXZ/CXEx:  10.510.610.710.8

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download Wrapper BioShock 2

* * * * * 2 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
Bioshock sequel to the award winning game with lots of prizes, which plunges us back into Rapture, a
terrifying yet captivating city in the deep ocean.

devedit: link is now for the new Wrapper uploaded by zarboz

BioShock 2 will take place 10 years after the events of BioShock, where the player takes the role of first
Big Daddy called "The Subject Delta."

This Big Daddy, having been a prototype for the other is faster, more agile, has the capacity to act
under his own will and use plasmids; He was also the first Big Daddy that you successfully link
with a "Little Sister", called Eleannor who became one of the main arguments of the game.

And thanks to your diving, you can leave the premises of Rapture to explore the outskirts.

Have a new main enemy, Sofia Lamb a former psychiatrist and former political rival of Andrew Ryan, is
done with total control of Rapture to an ideology based on collectivism has also formed a
religion itself "Family Rapture" power by getting more and more splicers to join, claiming
Rapture return to his old order and to keep it special strength has created the "Big Sisters".

The Big Sisters are old Little Sisters who were rescued in the original BioShock, and to avoid
ADAM shortage has sent them to rob girls of the area to turn in Little Sisters.

The Big Sisters will look tall and thin, type diving suit, with his special helmet with a single eye
red, the enemies will also be faster and more attacking the factor of surprise.

Also a new type of Big Daddy, the "Rumbler" equipped with missile launcher on his shoulder and
also launched mini-turrets will be faster but less resistant to damage than the other Big Daddies.
The Splicers are less human than before and adding a new "Brute" first generation Splicers
who have taken a monstrous size and strength to have consumed large amounts of possibly killing ADAM
Splicers weaker then devour them.

Personal Notes:
has only one known problem is when you finish the plasmid that will recharge and gets caught .. I think it's my graphics card.


System Requirements

TESTED
IMAC: MAC OS X 10.6.7
Core2Duo processor 2.66 GHz
RAM: 4 GB
NVIDIA GeForce 9400 256 MB
Free Space on hard drive: 9,81GB

Known Issues
currently only the error that is caught when recharging plasmid
bioshock 2 multiplayer: UNTESTED

Installation:
- Copy the game files already installed on this route, BioShock 2 button on the right show package contents / Contents / Resources / Transgaming / c_drive / Program Files / here put the folder (2K Games/Bioshock2)
-Now navigate through the wrapper to Contents/Resources/c_drive/Program Files/XLive
-Place the xlive.dll found in the XLive folder into the Contents/Resources/c_drive/windows/system32 folder  
-Close up the windows and double click the Bioshock 2.app to launch the game.

sorry for my English  :Yahoo!:  :Bravo:


Screenshots

Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots


Nice work (y)
How many frames per second do you get on your setup?
Well, I am in awe and utter disbelief but it's right in front of me I was playing. This works 100% on ATI full out green rating....and this is on an ATI X1600 w/ 128 MB VRAM....from what I understand the minimum is suppose to be X1900.....so ha...score another one for The Porting Team!

The only thing I'm curious about is why you didn't place the xlive.dll in the windows/system32 folder....it wouldn't launch unless i did that. I highly suggest adding that to your install instructions. It will make it much more clear for inexperienced users.

@Jowacom, I was getting what seemed to be 15+ FPS, I think his video was showing around 10 but the screen capture software always draws from the performance of the game.

*edit

So I've swapped out the LegoUniverse framework and replaced it with the DA2 Framework and I'm pretty sure I have better performance...I also turned the mouse acceleration on to 1 and I notice a vast improvements in movability.

Great port!

DankoB said:

Well, I am in awe and utter disbelief but it's right in front of me I was playing. This works 100% on ATI full out green rating....and this is on an ATI X1600 w/ 128 MB VRAM....from what I understand the minimum is suppose to be X1900.....so ha...score another one for The Porting Team!

The only thing I'm curious about is why you didn't place the xlive.dll in the windows/system32 folder....it wouldn't launch unless i did that. I highly suggest adding that to your install instructions. It will make it much more clear for inexperienced users.

@Jowacom, I was getting what seemed to be 15+ FPS, I think his video was showing around 10 but the screen capture software always draws from the performance of the game.


I put it where is the exe, the place is in case anyone need it. thanks for confirming that runs on ATI
Interesting, I don't have have a copy of the Xlive.dll in the same folder as the executable . Instead I put my copy of it in the system32 folder and it works for me.
nice work - bet HK is annoyed you beat him to it :P
P.S. - i get a secuLauncher error failed to start application [26000] -> 0x80092009 ...
cheers
DAMN, looks like i've been beat

Good job though
I'll give this wrapper a try

P.S you should recreate this wrapper in ciderx so that you can get rid of all the lego universe crap
ok so it doesnt work it tells me that cannot launch directly from bioshock2.exe but its launching through the launcher not bioshock2.exe i checked the info.plist to be sure, made sure i put the xlive.dll in the right place too? any ideas
For people with errors, try what DankoB did and make sure you have xlive.dll in System32 and if you still have problems, copy it into the Bioshock2.exe folder as well for good measure.
still not fixing my problem :P
I'm using Bioshock2Launcher.exe to start the game....the same one that macandres is using as per the video...it has the corny 8 bit music before it launches....
isnt there a way to get rid of the music?

i should make a gameplay video of this on my mac once the download finishes!
Mine freezes at the loading screens :cry:.  Anyone know why this may be?  I have the same graphics as macandres.  Hope to get it working soon :).
dang its SOO fast especially on an updated 5413 on my 6750 at max settings and res!!!  feels native NO JOKE!!!

CONGRATS!!!

btw does it run better for you guys with GLSL Y or M and how about FBOBackBuffer Y or N?

Test it out!  I have all Y but on my laptop, everything runs great so please test!



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