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Port Information

  • Submitted: Apr 17 2012 11:38 AM
  • Last Updated: Mar 16 2013 04:26 PM
  • Views: 28544
  • Downloads: 3,133

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Wineskin
  • Wine Version: W2.5.9 - Wine 1.5.26
  • ATI / AMD: GREY (not tested)
  • NVIDIA: GREEN (fully playable)
  • Intel GMA: GREY (not tested)
  • Intel HD: GREY (not tested)

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download Wrapper SimCity 4 Deluxe 1.2.1526

* * * * * 8 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
Get SimCity 4 and SimCity™ 4 Rush Hour in one convenient package. Create, grow, and breathe life into your ideal urban environment. Fight disasters both realistic and fantastic. Govern your own virtual metropolis as you see fit with SimCity 4.

In SimCity 4, you don't just build your city, you breathe life into it. Create a megalopolis by weaving together a tapestry of cities ranging from a bedroom community to a high tech urban center or a vacation destination to a farming village. You can create a region of interconnected cities sharing and competing for resources that are linked by a fully integrated transportation network. Use "god-like" powers to create mountain ranges, carve valleys, and lay rivers to construct the most realistic metropolis imaginable. The new simulation engine offers immediate feedback so you can react to the needs of an expanding metropolis. Now individual buildings and their lots provide you with feedback. Use the My Sim features to personalize your Sim and immediately move him or her into any area and watch them experience life around town and get instant feedback on the city's progress. Each decision has a greater impact and gives you the ability to respond more effectively.

Includes SimCity™ 4 Rush Hour: Have the ultimate level of control over your city's transportation network by completely taking charge of roads, rail, air, waterways, and even vehicles. U-Drive It! missions will be presented for you to solve, such as chasing down a bank robber or apprehending a car-jacker. If missions are completed successfully, you will earn reward buildings and other vehicles. As traction is gained by fixing problems and accomplishing missions, your mayor approval rating will soar and Sims will flock to your city. Choose from all-new road types including wide-avenues, suspension bridges, or one-way streets, as well as map out seamless regional networks that whisk Sims from one city to another. Additional options include going global to create a metropolis based on an all-new modern European building set or personalizing new creations by labeling streets, mountains, neighborhoods, and points of interest. Wreak havoc with all-new disasters including a UFO invasion, massive wrecks at railroad crossings, and the occasional car fender bender. There are also all-new tutorials available to help you get started. New gameplay levels are also available so you can create the city of your dreams.


Personal Notes:
I know there is a native version, but it's a PPC one. The patch that came out to make it work on Intel Macs only makes it worse. The windows version works much better in wine and you can set whatever resolution you want!


My System Specs:
- OS: OS X 10.7.3
- CPU: Core i5 2.53GHz
- RAM: 8 GB
- Video: nVidia GT330M 256MB
- Disk Space: 1.41GB


Known Issues:
When starting a game you will get a message saying that ddraw could not start. Click OK and the game will start
Some minor graphical glitches that go away when scrolling

Installation:
Install the game using Wineskin Installer or move the game folder from Parallels / Bootcamp
Update the game with the official latest update
Use a patched exe - Sorry DRM doesn't work with Wine
Fn + double click the wrapper, Go to advanced and set your resolution. The default one is 1440x900 BE SURE TO CHANGE THAT BEFORE PLAYING
Close all windows and run the game.

Thanks for downloading!
Follow me on Twitter for updates and help on my wrappers: @ThanosSiopoudis

What's New in Version 1.2.1526 (See full changelog)

  • Fixed DDraw error message
  • Now works fullscreen with OpenGL enabled


Screenshots

Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots


Works great on Snow Leopard with GMA X3100. Thanks.
Nice new wrapper!  As someone who has been playing SC4D for years and was rather annoyed when his old laptop started causing myriad graphical glitches (I mean, the game still worked and I still enjoyed playing it, but having roads drifting through the clouds and invisible cursors hampering building wore on me a bit), I was quite pleased to see this, particularly from you.  And now, with this wrapper and a Windows version of the game, I'm hoping that I'll be able to experiment with mods (haven't tried that yet, though).

Anyway, on my 13" MacBook Pro with an Intel HD Graphics 3000 GPU and running 10.6.8, the game appears to run fine!  I was also pleased to discover that it stores and looks for saves in the same place as the old, broken native version, saving me the trouble of tracking down and moving over.  Several minor issues, though.  Firstly, every time I start the game, it tells me that it was unable to "initialize Direct Draw"; this doesn't appear to cause any problems, though.  Secondly, I experimented with both the default for this wrapper Wineskin target (the batch.bat file) and with just setting it to the game's .exe; using the batch.bat appears, as far as I can tell, to cause some display issues on the region map (black over the map that appears when moving the view down and can be cleared by moving from side to side); my limited experimentation found that as the only difference, though.  Thirdly, I can only select 4/3 ratio resolutions; your text would appear to indicate that it's possible to make the resolution anything at all without even opening the game, but I'm afraid that I've not been able to figure out how to do that.  Fourthly, there are some minor control oddities when actually working on cities; the mouse scroll wheel zooms extremely unpredictably, and using the arrow keys I can only pan in on direction at once (ie, left, right, up, and down all work, but I can't combine them for diagonal panning).  Apart from those things, though, the game appears to run fine; this seems to be another good wrapper, especially considering that it's version 1.  Thank you for putting in the work to make this.

PS: Oh, and this isn't actually a problem with the wrapper or anything, but if you happen to have any spare time, would it be possible to introduce keymapping controls so that the entire game could be played with a laptop keyboard?  I have yet to find a way to rotate buildings without plugging in my spare USB keyboard, and there are plenty of key controls in the game that I never use.
The direct draw error is because ddr is set to gdi instead of opengl as the game was not working and was getting a garbled image. As soon as this problem is addressed for osx I am goinf to update the wrapper so it uses openGL which is going to be much faster.
In order to select whatever resolution you want, you have to use the bat file. If you go to the advanced settings in wineskin (just hold Fn and run the wrapper, then click advanced) you'll see that the default resolution is set to 1440x900x32. you can change this to whatever you want instead of doing it in the game (i.e. 1920x1080x32)

I'll look into the keyboard mapping problem when I get my mac back from service!
Ah thanks!

Okay, back from another round of testing.  First, an apology: it turns out that the native PPC version had the same thing with the arrow key scrolling and I'd just forgotten.  Secondly, using the .bat file this time didn't produce the black on the region map screen, so apparently that was caused by something else.  Thirdly, the resolution change altered the area displayed on the region and city maps, but everything from the opening logos to the control overlays to the city display itself is still proportioned for a 4/3.  Also, I've noticed that using the Query tool or just viewing the tooltips on some controls can cause some annoying flickering that persists until the view is moved away.
I've never noticed this 4/3 problem that you have. What resolution are you trying? Maybe the game picks up some configuration from your native version and gets confused?
The query tool flickering is a known issue, it's probably caused by the GDI issue I mentioned in my previous post. A fix should be coming soon for that.
I've told the wrapper to use my native 1280*800.  There is one place I suppose it could have picked up the 4/3 thing, though: I installed and tested the game using a 4/3 virtual desktop running on Kronenberg's Wine 1.2.2 package.  Actually, I've got an idea...
Ah, no, that didn't work; I tried turning off the virtual desktop and running the game again from that, but it just asked to reset the resolution.  So I have no idea what's wrong.

Ah, thanks.
great port. The game works great for me.
I'm very sorry man! I did search the port database, I just overlooked it... must be the new lay-out, I'm not very happy with it.. it's been a while since I've been here :( thanks anyway! :D
Working under OS X 10.8 Mountain Lion and powered by an Intel HD 3000! :) Thanks!

EDIT: Under ML it's mandatory to install XQuartz for much better stability.
Hi, download wrapper and tried installing using wine but cant select the .app file. When i try and open it opens to a grey screen and closes. Unsure what to do. Help i love this game im usually good with these things but i tried following instructions but stuck.
If you have Mountain Lion, you need to disable Gatekeeper
So, I'm confused. I installed my version of SC4 in VMWare, then copied the program files/maxis directory to users/manderso/downloads, but when I tell the simcity 4 deluxe app to run simcity 4.exe, the icon loads and just sits there. Was I supposed to copy maxis into the program files directory inside the contents of the simcity 4 deluxe app?

When I do that, SimCity 4 icon shows up in dock, the batch file runs, but nothing happens after that.

manderso, on 03 October 2012 - 08:22 PM, said:

So, I'm confused. I installed my version of SC4 in VMWare, then copied the program files/maxis directory to users/manderso/downloads, but when I tell the simcity 4 deluxe app to run simcity 4.exe, the icon loads and just sits there. Was I supposed to copy maxis into the program files directory inside the contents of the simcity 4 deluxe app?

When I do that, SimCity 4 icon shows up in dock, the batch file runs, but nothing happens after that.

I actually have the same problem. the port used to work fine for me... but since I moved to mountain lion (and in between I had removed simcity) and try to reinstall it it doesn't seem to work, it also runs the batch.exe but nothing happens.. anyone found a solution to this?

:edit:
I've been looking into the wine appdb and the game has been reported as non working under 10.8.2 due to something new with OpenGL. I've managed to get the game starting on my 10.8.2 ML mac but the image is incredibly unstable (glitching macosx images are seen through the top of the screen..) game works fine but glitching video makes game unplayable (at least unenjoyable)
Glad it's not just me. I'm also on ML, using a 2009 13" MBP.
Good news!  It turns out that Home, End, Page Up, and Page Down (which, in this came, rotate the camera and buildings) do in fact exist on current standard Mac laptop keyboards; they're unmarked key combinations of fn and the arrow keys.  Sorry if anyone already knows this, but, as I myself only just discovered it, I thought that I'd share it here in case anyone else thought that they needed USB keyboards.


Also, one somewhat interesting event: Sophos AV decided that the wrapper (or possibly the .exe itself?  I'm not sure.) was malware (http://www.sophos.co...d-analysis.aspx).  As far as I can tell, this was just it being paranoid (though it was a useful test), and telling the program to ignore the wrapper .app allowed the game to run again.



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