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Port Information

  • Submitted: Jul 28 2012 08:56 PM
  • Last Updated: Jul 28 2012 08:56 PM
  • Views: 4760
  • Downloads: 619

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Wineskin
  • Wine Version: 2.5.3
  • ATI / AMD: GREEN (fully playable)
  • NVIDIA: GREEN (fully playable)
  • Intel GMA: GREY (not tested)
  • Intel HD: GREY (not tested)

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:    10.510.610.710.8
Cider:          10.510.610.710.8
CXZ/CXEx:  10.510.610.710.8

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

This file has been reported as broken because: The Wrapper is not available, has been removed from Mediafire... can you contact the user that made that wrapper please? The other wrapper of Prototype 2 doesn't work. Thanks.


Sorry, Links Dead Prototype 2 Radnet Edition

* * - - - 6 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
Prototype 2 is an action-adventure open world video game that was released for consoles on April 24, 2012. It was developed by Canadian studio Radical Entertainment and is the sequel to 2009's Prototype. The game was published by Radical Entertainment's owner, Activision. The game features a new protagonist, James Heller, as he goes on a quest to destroy the Blacklight virus. The story is also one of revenge, as Heller wants to kill Alex Mercer, protagonist of the original Prototype, after his family was killed in the outbreak of the Blacklight virus. The game was announced at the 2010 Spike VGA Awards with the tagline "Murder your Maker."[5] While the game was a top seller for a period of time, its sales would eventually result in the demise of its developer.[6]


Contents
[hide]

[edit]Gameplay

James Heller can shapeshift and assume other people’s identities and memories by consuming them. Taking people's identities and shapeshifting into them has become more tactical. Due to Blackwatch's actions in the Yellow Zone, if the player assumes the role of a soldier, people will react to him in a way that they show they want nothing to do with him. To make sure that enemies do not overwhelm the player, Radical has created a dodging system and new, more realistic AI. Heller will be able to use weapons in the game, such as ripping the cannon off a tank and using it against enemies. Heller can also sneak up on unsuspecting human enemies, inject the Blacklight virus in them and create a "BioBomb" out of them to blow up objects, enemies and such. Heller also has improved strength, movement, invulnerability (self-healing and endurance), and has a sonar sense. The sonar includes a new pulse ability that highlights the key features of an environment to make it easier for the player to find someone, instead of looking in a large crowd for a person with an icon above their head. Radical has stated that the powers will be more meaningful, appearing as mutations and upgrades that let players decide how they want to play as Heller.[7]
To give gamers more power in the game, the developers have added tendrils. Tendrils sprout from Heller's arm and can be used for a variety of purposes. Players can use tendrils to smash objects into other objects, such as a car into a tank, utilising the 'Black Hole' attack. Players will be able to dismember enemies, a force that will become more useful as the game progresses. There are many more ways to kill enemies, ranging from throwing a car at a group of Blackwatch soldiers, hacking off a mutant's head or using powers. Consuming has not changed since the original Prototype, with the exception of some enemies, which are consumed upon grabbing them (e.g. Supersoldiers, Brawlers). It has also been announced that Heller can now control a pack of Brawlers (similar to Prototype's Hunters) to attack anything he desires (note: this power is limited to main variant of Brawler). Heller will no longer find 'Events' throughout NYZ, instead starting side-missions by hacking into Blacknet. Hacking onto Blacknet, Blackwatch's system that details military operations and the three areas of NYZ, Heller chooses from a small list of missions at each terminal. Blacknet will allow Heller to find operations that he can disrupt or take control of for his own purposes and find important people that will allow him to learn more about what he has become because of the Blacklight virus. It will also help him find out more about Alex Mercer and what his connections are to his family's deaths. The missions that are selectable can be sidequests or extensions to the main quest that tell Heller more about the Blacklight virus.[8]
[edit]Radnet

Prior to the game's launch, Radical Entertainment announced Radnet for Prototype 2 users who would either pre-order the game or buy a new copy. Similar to Call of Duty Elite, Radnet offers the player weekly in game abilities, events, challenges and avatar items. Upon the launch of the game, first-run copies and pre-ordered copies of the game would include 55 pieces of additional add-on downloadable content at no extra cost. Included in the pre-order/launch content was in-game events, additional and optional challenges, avatar items for the Xbox 360 and themes for the PlayStation 3 and behind the scenes videos. In order to make Radnet coherent to players, Activision announced that the events playable in Radnet would be outside of the game's main storyline.[9]
The 55 pieces of DLC would be launched by Radical weekly from April 24 until June 7, with content available forever once unlocked. To earn the rewards given for an event or a challenge for a given week of DLC, players had to achieve at least a bronze medal in events and a minimal score threshold in challenges. To make Radnet more accessible, content will be available to all profiles on the console where Radnet was unlocked.[10]

[edit]

Personal Notes:
There 2 version of this port my version and dan version in the end we will most likely merging are ports together for the best quality

My System Specs:
If you can play Prototype 1 you can  play Prototype 2 on Lowest Graphics



Known Issues:
Strange White bubbly circles when you first enter the world then they go away

Installation:
-Download game
-Put Game in the folder of the wrapper
-Setup Paths because they maybe a different file name for the cracked or pirated version.
-insert crack or if you own the game just type your product key in and play :-)
-Enjoy


Screenshots

Screenshots Screenshots


you really got to start compressing your wrapper . Nobody wants to download 300mb for a wrapper .
You could easily compress 290mb into 70mb .
For this reason i am just going to recreate the wrapper on my comp to save having to download this :P

oh and i see you copied from wikipedia but didnt take the time to edit out the unnesscary parts of the article like the table of contents . :P
Lol Whatever the wrapper works with steam.. it should
you havent tested it on steam though

DanIsTheMan, on 28 July 2012 - 09:41 PM, said:

you havent tested it on steam though
but it most likely 2 work

blinxfrost, on 28 July 2012 - 09:54 PM, said:


but it most likely 2 work
Could you tell me how the game works with a low end card like 9400 or 320m

DanIsTheMan, on 28 July 2012 - 09:41 PM, said:

you havent tested it on steam though
Danhave you tested the game on 9400 yet
Here is your cake.... NOT! The cake was a lie! Naw jk, anyway im gonna test this out on an Nvidia geforce 9600m GT 256MB.

hmtinc, on 28 July 2012 - 11:45 PM, said:

Danhave you tested the game on 9400 yet
Tested it on my GTX 570 and got serious lag and graphical corruption. I cant test on my 9400m since Mac OSX no longer works on my macbook (bootcamp only).

DanIsTheMan, on 29 July 2012 - 12:32 AM, said:

Tested it on my GTX 570 and got serious lag and graphical corruption
Really? Not worth it then.

DanIsTheMan, on 29 July 2012 - 12:32 AM, said:

Tested it on my GTX 570 and got serious lag and graphical corruption. I cant test on my 9400m since Mac OSX no longer works on my macbook (bootcamp only).
how does it work in bootcamp with 9400 ?
not got it on my bootcamp but i'd expect it to run at around 20-30fps on low graphics at native resolution (1280x800) or 1152x720

edit: i tested the game on my HackPro at 1080p on low, medium and high graphics and same thing happens (OSX 10.8 Mountain Lion).

DanIsTheMan, on 29 July 2012 - 12:54 AM, said:

not got it on my bootcamp but i'd expect it to run at around 20-30fps on low graphics at native resolution (1280x800) or 1152x720

edit: i tested the game on my HackPro at 1080p on low, medium and high graphics and same thing happens (OSX 10.8 Mountain Lion).
if you are using blinx's port then it may not work with the steam version .
Eh graphical correct should be fixed
How about on intel hd?
plz make the fps better by adding some kind of shadow disabler or something to really tweak this so that it can be run on like macbooks and such :D



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