Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account

Porter

Port Information

  • Submitted: Sep 01 2015 12:59 AM
  • Last Updated: Sep 02 2015 07:55 PM
  • Views: 1395
  • Downloads: 44

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Amiga

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download this Classic Superfrog

* * * * * 1 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
Superfrog is a scrolling 2D platform game, originally developed and published for the Amiga in 1993 by Team17 Software, creators of the Worms series.[1]
Further releases for the PC were handled by Ocean Software and Good Old Games (GOG.com).
This port is from the original Amiga version.

VIDEO...


The objective of the game is to find and defeat a witch, thus rescuing a princess, whilst achieving smaller objectives throughout the game, such as finding a golden key or escaping from captivity in a circus.
There are 24 regular levels, divided into six differently-themed worlds. The goal of each level is to collect a set number of coins, and then reach the exit, which will only open if Superfrog has collected enough coins. Extra factors of gameplay include a timer countdown and a number of health points, both of which can be restored by finding bottles of Lucozade among the levels.
Depending on the number of coins and fruit collected, and on how fast the player finishes the level, a number of credits (up to a maximum of 15) are awarded at the end of each level. The player can then choose to either collect the credits for a score or gamble them in a slot machine-style minigame for more bonuses. The most important function of the slot machine minigame is the chance to win a level code, enabling the player to restart the game from the beginning of the next level at a later time.
An extra level between world 5 and 6 takes the form of a side-scrolling shoot 'em up called Project-F in homage to Team 17's own Project-X (even going as far as using a remixed version of the original game's theme tune). Rather than collecting coins, the objective of this stage is to survive to the end. This level was omitted from the PC conversion of the game. After completing all six worlds, the game ends with a small boss fight against the witch in a castle setting.



Personal Notes:

This game includes Amiga CD32 kickrom. Be legal and buy the amiga forever pack so cloanto will get there part for there work/licenses.

360 controller is recommended... be sure you have installed this driver


If you haven't a gamepad you can choose to play with keyboard in the start's window

Keys are:

cursor keys to move
z and x to jump and shoot/select

cmd+alt+q = quit the game

My System Specs:
- OS: Mac OS X 10.10.5
- CPU: Core 2 Duo 2,53 GHz
- RAM: 6 GB
- Video: nVidia 9800m GTS
- Disk Space: 786,1 MB


Known Issues:

nothing


Installation:
Open the .dmg file and copy Superfrog.app in your applications folder, use it as any other usual app


Screenshots

Screenshots Screenshots Screenshots Screenshots Screenshots Screenshots





16 user(s) are online (in the past 15 minutes)

1 members, 13 guests, 0 anonymous users


Google, Haw