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Port Information

  • Submitted: Sep 07 2015 05:01 PM
  • Last Updated: Sep 08 2017 10:15 AM
  • Views: 867
  • Downloads: 15

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Amiga

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download this Classic James Pond 2 codename RoboCod 1.0

* * * * * 1 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
James Pond 2: Codename RoboCod, also known as Super James Pond, is a platform video game and sequel to James Pond. The game was developed by the same British video game developers as the original game. The title music by Richard Joseph is an upbeat rendition of the RoboCop film theme.[2]

The game takes place immediately after its predecessor, James Pond. Although Acme Oil Co. has been destroyed by James Pond, Pond's arch enemy Dr. Maybe survived and has retreated to the North Pole where he has taken over Santa's workshop. Dr. Maybe is holding Santa's workers hostage (in most versions of the game they are penguins, in some they are elves), and has turned many of Santa's helpers into his own twisted and dangerous assistants. James Pond is recruited to infiltrate Santa's grotto, free the captive penguins, retrieve the stolen toys for the children of the world, and defeat Dr. Maybe once and for all. This time, however, due to the greater risks involved in this mission, Pond is given a robotic suit and the code name "RoboCod" (a pun on RoboCop). This suit gives Pond superhuman strength and agility as well as enabling him to stretch his midsection almost indefinitely and reach otherwise impossibly high areas.

James starts outside Santa's toy factory. There are many doors, each of which leads to a stage with many differently-themed levels, 50 in total. Hostile creatures lurk in these levels, and they come in many forms. There are no weapons in the game, so James must jump on them to defeat them. After completing two "doors", James goes on to another door where a boss awaits.
James's body armor enables him to extend his body vertically to incredible lengths and grab hold of the ceiling or platforms above him. This allows him to travel along the ceiling and drop down on the top of an unsuspecting enemy, or to get to otherwise inaccessible areas. James can also pick up items that provide points. Power-ups include extra lives and wings that grant James the ability to fly. From time to time James may enter vehicles, namely cars, planes or flying bathtubs.

see the Video...

Personal Notes:

360 controller is recommended
be sure to have this driver installed

If you haven't a gamepad you can choose in the start's window to play with Keyboard:
cursor keys + z,x,c or spacebar

This port includes Amiga CD32 kickrom. So I counsil you to be legal and buy the amiga forever pack if you haven't, so cloanto will get there part for there work/licenses


My System Specs:
- OS: Mac OS X 10.10.5
- CPU: Core 2 Duo 2,53GHz
- RAM:    6 GB
- Video: nVidia 9800m GTS
- Disk Space: 1,05Gb


Known Issues:

None

Installation:

Open the .dmg and copy the app in your Applications folder


Screenshots

Screenshots





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