Emulators for OSX
#1 Guest_GrimSage_*
Posted 11 January 2010 - 04:32 PM
he has a bunch of emulators. Not for the PSX or N64 but a lot of the even older ones.
#2
Posted 12 January 2010 - 12:59 AM
http://www.eidolons-...x.php?page=kega
Awesome sega emulator that even plays 32X and Mega CD, and built in joypad support without a sharewere plugin!
#3
Posted 18 January 2010 - 07:43 PM
Thanks for this Blueman56 (i've just changed from a ppc where Bannister emulators were working well to an intelmac where both of his genesis soft didn't so great, so i was searching for a good one).
Kega Fusion also supports hacks (Genesis Plus doesn't, under ppc you have to use Generator but it's been long time it hasn't been updated). Here are some good examples.
#4
Posted 20 January 2010 - 11:05 PM
noobdy said:
Thanks for this Blueman56 (i've just changed from a ppc where Bannister emulators were working well to an intelmac where both of his genesis soft didn't so great, so i was searching for a good one).
Kega Fusion also supports hacks (Genesis Plus doesn't, under ppc you have to use Generator but it's been long time it hasn't been updated). Here are some good examples.
Happy to help!! Kega Fusion is great, and nice hacks!
#5 Guest_burnedsystem_*
Posted 24 January 2010 - 03:55 PM
#6 Guest_etanclan_*
Posted 25 January 2010 - 12:53 AM
#7 Guest_tobier_*
Posted 26 January 2010 - 02:40 PM
#8
Posted 26 January 2010 - 06:23 PM
#9
Posted 27 January 2010 - 01:26 AM
Lots of Games could be played with this litte program
http://www.scummvm.org/
Have fun!
#10
Posted 27 January 2010 - 11:24 PM
#11 Guest_neteno_*
Posted 22 February 2010 - 03:42 PM
#12 Guest_neteno_*
Posted 22 February 2010 - 03:43 PM
#13
Posted 15 March 2010 - 04:40 AM
http://www.emulator-...om/doc.php/mac/
#14 Guest_Divianes_*
Posted 16 March 2010 - 05:54 PM
#15
Posted 11 June 2010 - 03:08 AM
I'm under OSX 10.6.3 and the current zeroDC port sadly doesn't work (i like the dreamcast version of third strike ^^), launcher pops up and leaves the dock every time (whatever the emulator i choose, nullDC and/or Demul). I've also tried the old wrappers, same deal (but i guess they weren't supposed to work in Snow Leopard). Of course, all CXZ Engines are installed so i don't get it.
Another thing, the last official version of nullDC is now at 1.0.4, is it a good reason to update it with the last CXZ wrapper? Oh please :D
I wish i knew a bit more about porting stuff, the only thing i got to port was my own version of Trackmania United Forever (with black diamond engine), Abe's Oddysee, Streets Of Rage Remake and a couple of old games. Since they didn't need to do any kind of "complicated" modifications into the wrappers, it was just like following the "how to port step by step" sticky thread...
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EDIT:
I finally found out and made another wrapper for nullDC (v1.0.3 because v1.0.4 apparently needs Visual Studio 2010 libraries to work, and CXZ/Wine doesn't seem to support the install, right?), Basically to learn more about porting stuff via CXZ Engine and Wine in general, I was surprised to see mine was working a bit better than zeroDC in my config, certainly due to the Aquamarine Engine i guess. Chankast graphic plugin was the only one working in nullDC from ZeroDC, now nullPVR graphic plugin works in window mode too (i just extend the window from the right corner button and it works well, not necessary to change the resolution since it automatically takes your screen resolution whatever the one you'll choose), The Chankast plugin also works in fullscreen but as expected, it's more buggy and less compatible than nullPVR plug', especially with some shoot em up available on the Dreamcast.
I don't know if someone would be interested but in case of, here's the simple CXZ port of nullDC:
Mac nullDC v1.0.3 (includes Jap bios to run games at 60hz):
- Download Megaupload

Games go to "root/drive_c/program files/games".
And the CXZ port of nullDC-Naomi (Naomi was the arcade system based on the same hardware of the Dreamcast with more video and system memory, so expect nullDC-Naomi to run a bit slower than nullDC):
Mac nullDC-Naomi v1.0.3 (includes Jap bios too):
- Download Megaupload

Games go to "root/drive_c/program files/games".
They both need Aquamarine Engine of course.
I've only tested them on my comp, so i don't know if they could work on another mac, but in case of someone like me would like to make his/her own port of Demul & nullDC, just know that you only need to install "d3dx9" and "vcrun2005" ("vcrun2008" for Demul 0.5.5) via winetricks, no need to know alot of things (if i am able, anyone is ^^), the porting team already did the hardest job infact...
This console was definetly the most underrated of its era, in my opinion the spiritual son of Neo Geo for arcade lovers but it died too prematurely. There are some of the best 2d fighting games and a set of great shoot-em-up available on it. I sadly broke mine long time ago, so thanks to those emulator's ports for now ^^
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By the way, i've tried another conversion, the famous CPS3 Emulator by Elsemi from Nebula (i know Mame emulates CPS3 system, but i just wanted to try, and this emu contains graphic filters like scale2x, it feels nicer to me on a lcd 23'...). Kind of happy it works quite well, CPS3 Emu is even faster than any recent Mame version i think (it seems to run as fast as it did in SDLMame 0.117-0.122u7 back when cps3 driver was still good on low end hardware and was able to run at 100% speed on PPC G5). But there's still a remaining problem though, you can change the config and bind any key to a joystick/pad, but impossible to bind keys to the keyboard, which mean the emulator port is only playable with joystick and pad (keys like F1, F2 and 5 for coin are working, but you simply can't change them for another keyboard bind).
Again, if someone more skilled with CXZ/Wine is interested to put an eye (or two) on it, or if you'd like to try it, here it is:
Mac CPS3-Emulator (Aquamarine Engine required):
- Download Megaupload

Roms go to "root/drive_c/Program Files/cps3emulator/roms".
To find cps3 games for this emu, take a look there.
#16 Guest_Gimli510_*
Posted 03 October 2010 - 04:24 PM
#17
Posted 06 December 2011 - 10:32 PM
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