Posted 30 December 2012 - 01:49 AM
I'm having problems with any wine wrapped game. I've tried it on small abandonware games, i.e. hangman, and it doesn't work. Essentially the PID which is available to be chosen by Bit Slicer doesn't encompass the memory portion where the real action is happening.
For example, even if a PID that is named Hangman is existent, searching and editing that PID is meaningless because in Activity Monitor I see that the bulk of the memory used and accessed is a process called wine; there are a few named similarly so it's good that Bit Slicer allows me the choice not only by process name but also by number.
Even if I could access that portion of memory, i.e. Wine, I'm not sure if the editing can be done. Until recently I've not been motivated to play games on Mac, or at all, but seeing Bit Slicer in operation motivates me to check out games and see if they are hackable. I'm not a programmer but used to spend prodigious amounts of time in a hex editor monitoring memory changes in Koei games, so it's somewhat entertaining to see how the internals work, especially on non-numeric variables.
Would be good to know. Otherwise, it's a great app, better than anything else: The Cheat, Cheat Engine and maybe my old favorites, Gamewiz32 (win) and GB4 (dos).