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Native Games only or windows executables too


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#1 devilhunter

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Posted 29 December 2010 - 09:59 AM

Hello Zorg and welcome to the Forum.

Seems like loco knows you really well :)

I have a question though; from your FAQ:

Quote

Bit Slicer works with native games, and I think Cider ports and the such should be fine
Cider is basically nothing else than a startup mechanism for a Windows executable, just like CrossOver is.

So if Bit Slicer only works on native Games, that means it doesn't work for windows executables.
As i gathered, you picked up where 'Cheat engine' once was (Windows Version), so maybe there is Windows support also in there?

#2 loco

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Posted 29 December 2010 - 12:15 PM

The mac version of "Cheat engine", even though it hasn't been updated in years, worked on crossover and cider games for me before, I think... this program should do so too! Sadly I haven't got any games to test it again though :(

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#3 Hans

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Posted 29 December 2010 - 01:07 PM

devilhunter said:

So if Bit Slicer only works on native Games, that means it doesn't work for windows executables.

It works on Cider, Crossover and even VMWare. I did a test on a 32 vs 64 bit issue a while back with a windows app and the values being used are stored in memory as their original values unless the original programmer of said application did something funky (think store your life which is a number from 0 to 9 as a string).

#4 devilhunter

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Posted 29 December 2010 - 02:02 PM

nice.

#5 Zorg

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Posted 29 December 2010 - 11:08 PM

I am unfamiliar with technology like Cider, but if Hans says so then I guess it works :). PPC-only games (something I don't consider native anymore) may not work so well, though.

#6 yob4nanas

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Posted 30 December 2012 - 01:49 AM

Hi all,

I'm having problems with any wine wrapped game.  I've tried it on small abandonware games, i.e. hangman, and it doesn't work.  Essentially the PID which is available to be chosen by Bit Slicer doesn't encompass the memory portion where the real action is happening.

For example, even if a PID that is named Hangman is existent, searching and editing that PID is meaningless because in Activity Monitor I see that the bulk of the memory used and accessed is a process called wine; there are a few named similarly so it's good that Bit Slicer allows me the choice not only by process name but also by number.

Even if I could access that portion of memory, i.e. Wine, I'm not sure if the editing can be done.  Until recently I've not been motivated to play games on Mac, or at all, but seeing Bit Slicer in operation motivates me to check out games and see if they are hackable.  I'm not a programmer but used to spend prodigious amounts of time in a hex editor monitoring memory changes in Koei games, so it's somewhat entertaining to see how the internals work, especially on non-numeric variables.

Would be good to know.  Otherwise, it's a great app, better than anything else: The Cheat, Cheat Engine and maybe my old favorites, Gamewiz32 (win) and GB4 (dos).

Thanks,

#7 Zorg

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Posted 02 January 2013 - 10:06 AM

I'm not too familiar with wine games myself. I had tried to download a wine game and found half a dozen wine processes running. You could try searching in X11 too if the game runs through that. I know that bit slicer does not show every process you'll see in Activity Monitor, so I wonder if it's excluding anything essential. Getting more processes to show up in the process list is one of the things I'm trying to implement currently.




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