
Here's a test build of zeroPS2, a wrapper for PCSX2 the famous Playstation 2 Emulator.
(PCSX2 has a 'native' Port by quant0r, but quant0r's Port is very hard to install at the moment.)
PCSX2 has many Plugins, but only a hand full work under CrossOver; namely the DirectX Plugins can't be used, only the OpenGL Plugin that Linux users and quant0r's Port use. The DirectX Plugins are lightyears ahead of the OpenGL Plugin, but we use what we can get, right? :lol:
Some Games are fully playable, most are barely playable, while others are have horribly broken graphics and slow framerates.
There are countless Gamefixes and Speedhacks for selecting in the various configuration tabs, messing with them provides surprisingly good results sometimes.
Here's a test build i have put together with the newest PCSX2 beta build, and the working plugins.
Besides the many bugs the zeroGS OpenGL plugin brings with it, i count a few bugs brought into the Game from CrossOver as well.
- the LilyPad Plugin works but you can't save your keyboard configuration, i used a real PC to save it.
- i can't assign the x and y-axis for the analoge sticks with the SSSPSX Plugin, in LilyPad it works fine.
- Fullscreen doesn't work, but you can select between the available resolutions.
All in all this Port works surprisingly good with some games, i'll put some screenshots up later.
This port requires a Pixelshader 3.0 capable Graphics Card, and a 2.5+ GHz Dual Core Processor for obvious speed reasons. (As the original Application on Windows does, too)
I can only speculate about the compatible Graphics Cards, but the minimum should be a nvidia 8400 or 8600.
Download:
test build 20090702: http://www.mediafire.com/?uymyt2mhoj2
Test it out if you want, otherwise leave it be if you want to save yourself long nights of enabling/disabling the various speedhacks. 8)
stay sharp
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