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Games requiring/recommending cracks vs non-cracked


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#1 elus89

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Posted 18 September 2011 - 06:50 AM

Hi there,
Can there be some system (or just a couple forum topics) for sorting games that need and/or recommend using a crack vs. those that don't? I really don't want to have anything to do with cracking, even if not for pirating, it seems unethical/dishonest.

Peace.

#2 GameGuy

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Posted 18 September 2011 - 07:55 AM

First I just want to say something about no cd cracks. Most ports require a no cd crack because either the wrapper can't locate the disk and check for verification, but sometimes a drive can be emulated and the games exe pointed to the disk but its just easier to use a no cd crack. I'm starting to buy all of my games now and sometimes I just find having to switch disks just gets annoying sometimes so I just use a no cd crack. I see nothing wrong with it and if your accused of pirating the game because your using a no cd crack you still have proof that you in fact bought the game either because of the disk or a receipt. And I know for a fact that lots of game companies when they get lazy use a no cd crack. Rockstar games for gta 4 on steam for patch 1.0.4.0 to 1.0.7.0 used a no cd patch for there steam release, they also used it for max payne 2...you can see it here http://forums.steamp...d.php?t=1263556, and CD Projekt The creators of the witcher 2 used a no cd crack or a form of no drm for there 1.2 to 1.35 patch. So I hope this gives you a little bit better piece of mind about no cd cracks/patches.

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#3 cluthz

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Posted 18 September 2011 - 10:02 AM

I buy all my games. (well I have a few lying around I did pirate many years ago when I still went to school)
But today, unless you buy from places like www.gog.com you'll have DRM.

For people that legally buy their games DRM is a pain in the ass.
Why should people that actually pays for their games get an inferior product to those who steal?
I really hope companies get their act together and really stop treating paying customers the way some do.

When I bought Dreamfall for my machine it installed a DRM that broke my Windows7 installation and I actually had to reinstall it!
After installing the game on an older Win XP machine I had and copy the game over to my win 7 machine. I did try with never DRM (star force) drivers, but didn't work. So I went on their support forums, and you know what, their gave me a link to gamecopywolrd and told me to use the crack there and that would fix my problems!

Also, in some countries you are actually allowed to modify your own products for own use.

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#4 Honorbrachios

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Posted 31 December 2011 - 03:29 PM

Gog and steam are two bad exemple (and a*****e too) I'll not discuss here about copyright etc (I don't want to be banned lol) but the DRM &co are shame.
Why bought some stuff "self destructible" when there is an another way to ? (for a lot of people it's a provocation, and for me too)
The only serious seeler of games I know is "DotEmu" (but a small list of product), they certify 0 Drm on their games.

By the way the net seller are late more than 10 years, if there not able to adapt their services the world will get rid off them.

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#5 HiPhish

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Posted 02 January 2012 - 03:06 PM

GoG games have no DRM. A few games require you to have a serial number if you want to play online but I wouldn't consider that sort of thing DRM.

Personally i crack all my games unless it would conflict with mods. I own the games legally, it's just for my own convenience. i even hacked my Wii and installed all games on a hard drive, It's more convenient, my Wii is finally as silent as a console should be and loading times are a little shorter. Yet I never pirated a single Wii game. I bought that stuff and i will do as I please.
The only games I pirate are the really old ones that will never be on sale anyway.

#6 elus89

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Posted 14 January 2012 - 09:24 PM

I can understand some objection to my qualms, as it is in some (questionable) cases legitimate and many publishers deal with their product very poorly after it has hit the shelves. However, I make these terms in respect of authorial control. Therefore when a company such as CDProjectRed removes their own DRM I view that as perfectly fine (except that they didn't verify the matter with their publisher), but when Rockstar uses an illegitimate crack for their own means it becomes all sorts of shades of grey, but I don't really intend to deal with that so much. It's more the customer taking control of the product which the author did not give up him/herself that I have a problem with.

For myself, if a product has DRM, the purchaser has the choice at the point of purchase whether they will accept it or not and if not, they choose to leave it on the shelf. Those are my terms for honest business.

I meant no offense to those who use cracks semi-legimately, I simply seek to use a product under it's fully-intended (with small allowances, aka WINE) and wholly legitimate method.




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