final fantasy 8 problem help please
#1
Posted 13 October 2011 - 05:14 PM
well i have a problem with final fantasy 8 in de train when squall fall sleep.
appears a message (the problem can be with wine )
plese i need your help thank's
#2
Posted 14 October 2011 - 12:07 PM

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#3
Posted 15 October 2011 - 01:22 AM
It is not there in the Wineskin version.
Switch back to CXE after that scene if you wish and it works.
#4
Posted 02 November 2011 - 11:43 PM
waves said:
It is not there in the Wineskin version.
Switch back to CXE after that scene if you wish and it works.
i have exactly the same issue
How can i do that? is there a tutorial or something?
i dont know how to port a game, or use the wineskin...
but if there is a tutorial or you can tell me how, i will thank you very much
#5
Posted 06 November 2011 - 06:46 PM
Pretty please can anyone be so gentle to give me a save file after that scene?
BIG REWARDS!!!
thank you.
#6
Posted 08 November 2011 - 01:14 AM
I downloaded Wineskin, made a winesekin version out of the CXex one, run the game correctly...same crash, same place.
Any helpfull suggestions moderators?? Different engine?? wich one??
#7
Posted 08 November 2011 - 09:07 AM
Could you please post your current savegame, so I may check it out and see if I manage to skip the crashy point somehow (or at least try to figure out why it crashes).

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#8
Posted 08 November 2011 - 06:05 PM
That's the savegame right before they fall asleep in the train. If you can save in the next savepoint y would thank u for ever.
:)
#9
Posted 09 November 2011 - 09:29 AM

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#10
Posted 10 November 2011 - 08:22 PM
In any case I managed to get to the next save point by loading the savegame on my old PC where I still had FF8 installed.
I entered the room, fell asleep after listening to Zell's lecture, then killed a few Funguar with Laguna, drawn a few Cure and Water fromt eh draw points in the forest and went to Galbadia. I saved at the Galbadia Hotel right after entering the city.
Please let me know if there's any problem with it.

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#11
Posted 12 November 2011 - 04:39 PM
Now, i dont know whats happening with this port but it crashed again after the dream is over and you get to Timber, you get off the train... Pum! black screen again.
I guess is gong to crash randomly from now on....i dont know, if you think thers any fix prosibble lets try it! I really really want to kick Ultimecia's butt one more time! :)
#12
Posted 12 November 2011 - 05:59 PM
If you post your savegame again, I can give it a try on my wrapper as well, and see if I can find any patterns in common with the other crash (and, since I'm at it, I can move you forward to the next save point).

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#13
Posted 13 November 2011 - 07:31 PM
There´s the save...you´ll probably have to pass all the Laguna's scene with Julia....i guess a save in Timber city well be enough.
Like i said y tried this port on Lion AND Snowleopard and it doesn't work either...but in Snowleopard you get an error screen that suggests you to contact code weavers.com for compatibility issues....totally useless by the way. In lion is black screen and freeze's to death.
I know that several users has this version of FF8, cos' the Cxex one is going around in every form I visited, but almost no one complained about this issue. Except this guys in this thread and me....
Well lets hep for the best !
Thank you so much.! :good:
#14
Posted 14 November 2011 - 08:05 AM
If you disable the option "Use high Res Fonts (Requires 8MB of VRAM)", the crashes shouldn't happen. You can find it in the FF8Config tool. Text will look horrible, but at least the game will be playable.

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#15
Posted 18 November 2011 - 08:26 PM
#16
Posted 11 January 2012 - 07:29 PM
#17
Posted 12 January 2012 - 02:56 PM
If you want it sooner, you can just fix it through FF8Config.
To do so, you'll have to run Wineskin.app and create a cusotm Exe (Advanced->Tools->Custom EXE creator) and point it to "drive_c/Program Files/Eidos Interactive/Square Soft, Inc/FINAL FANTASY VIII/FF8Config.exe", then run it and disable the "Use high Res Fonts (Requires 8MB of VRAM)" checkbox.
You can then re-enable it once you went through the crashy sequence.

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#18
Posted 12 June 2012 - 02:30 AM
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