doh123, on 21 April 2012 - 12:34 AM, said:
The eduke32 guys have been saying the same thing except on Windows and have been blaming AMD\ATI for "bad drivers" although they did recently fixed the bugs eduke32 had with ATI hardware on both Windows and Mac (Windows actually had more severe problems with the OpenGL in that game and Mac had a different set of problems but still had some nonetheless... but their fix seemed to fix it for both) but they where the ones to fix it pretty much.. not ATI. But yeah, it seems at times devs like to pass the buck.




















