If you have some ideas how it can be more user friendly, you can always suggest them so they can go into Wineskin itself, instead of a forked version... because anytime main Wineskin gets updated, you'll have to redo your stuff.
We could add an option like "display extra help on main window" so that porters could enable it and it would show more, but I'd want to do it a little more fancy than yours, maybe add some graphics, or make it use a PDF anyone can make.... I dunno.
Best place to make suggestions is adding a tracker in the Task List at the sourceforge project... so its not forgotten. You can post on the Wineskin support forum, and hope I remember to go create a tracker... or if you do something you really like and want in, you can always submit a patch file so I don't have to do the work myself.
Digital404, on 12 May 2012 - 01:25 AM, said:
Dam I wish I can learn how to make engines for this program, Maybe I can do something stuff towards it. I just know pc engine and core.
Wineskin engines
Install Apple's Xcode IDE
Download the wine source code you want to use, apply patch files or whatever it is your doing to the wine source to get it ready.
Launch Wineskin Winery, and press + to add an engine.
Choose Custom engine
Name your engine, and choose the location of the wine source code your using...
Press the update button to update the engine base if you don't have the latest...
Then press build... and follow the directions that come up, and it should build an engine for you.
The only part thats really hard is getting the Wine source code ready how you want it... doing the build is easy.