Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account

ovvldc

Member Since 24 Nov 2010
Offline Last Active Yesterday, 07:43 PM
***--

Posts I've Made

In Topic: Wine finally make it big with Valve

Yesterday, 07:34 AM

View PostZakk, on 20 September 2018 - 10:13 PM, said:

I think the looming 32 bit issue is a bigger one in regards to wine on macOS. I know there were some ideas thrown about at wineconf about how to handle it, but none of them sound easy and they'll all involve some sort of performance hit. Codeweavers is probably pretty motivated to sort something out but I don't envy them at this point.

Yeah, back in the 16bit to 32bit transition, we still had Moore's Law. So we can run DOSBox and not notice that the emulation is relatively slow. We don't quite have that luxury for 32bit to 64bit, though we can count on twice the memory and twice the cores. That should be able to help with something...

In Topic: Mojave and Wine versions

17 September 2018 - 01:23 PM

View PostGcenx, on 14 September 2018 - 12:11 PM, said:

CX17.5.1 can be used in Win7/Win10 and the store will work fine.

This may be because I used Winetricks to install Steam, and that set it to XP..

In Topic: Mojave and Wine versions

14 September 2018 - 08:59 AM

A4: CX17.5.1 won't last for much longer - I got a big fat red warning that Steam will stop working on Windows XP by the end of 2018. See https://support.stea...1558-AFCM-4577. Also, downloading a game seemed to not work because it won't connect to content servers...

In Topic: Mojave and Wine versions

13 September 2018 - 01:51 PM

Current open questions (anyone feel free to answer):

Q4: What engines play well with Steam (which is a moving target)

Q5: What engines allow for reliable dll injection, like ENB or SKSE

Q6: What can be done about Apple's oncoming 64bit-only transition next year?

A6 (preliminary): Various options are being explored, but all of these have drawbacks in performance, or code maintenance, or both. Nothing has been settled yet. For details about the current options, see the presentation about emulation at WineConf 2018 by Stefan Dösinger and André Hentschel. Video: https://peertube.mas...d7-b9f37c0087d7 Slides: https://wiki.winehq....ineconf2018.pdf

In Topic: WineStaging3.XgnuTLS & WineStaging64Bit3.XgnuTLS

12 September 2018 - 08:03 PM

View PostGcenx, on 12 September 2018 - 03:21 PM, said:

I have not even tried to use SKSE with the current Wine versions so I don’t really know what’s gonna be required o get it working without looking into it on my end.

You played Skyrim unmodded? Interesting.

I intend to mod it reasonably, even beyond giving everyone sleeves and exchange cleavage for actual protection... SKSE has some stability fixes, and SkyUI is very nice.