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ovvldc

Member Since 24 Nov 2010
Offline Last Active Yesterday, 07:06 PM
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Posts I've Made

In Topic: DirectX 11 Wine Staging on macOS (kind of)

05 October 2017 - 11:00 AM

Cool!

In Topic: Wine STAGING & CSMT Builds - Engines Available

02 October 2017 - 09:23 AM

View PostGurqn, on 02 October 2017 - 08:50 AM, said:

As a side note, im compiling all from source, no repack so far from my side. Just wanted make sure for avoid any misunderstanding :) Enjoy
Thanks! We are, and will continue to do so. Your efforts, and the work of Scopezz and NRG is very much appreciated!

In Topic: Wine STAGING & CSMT Builds - Engines Available

02 October 2017 - 07:48 AM

View PostNRG, on 01 October 2017 - 09:58 PM, said:

Thanks!

In Topic: Wine STAGING & CSMT Builds - Engines Available

01 October 2017 - 08:23 PM

Question: how does the 'repackaged' work? Did you do it yourself, and if so, how? Or can you pull those from somewhere too?

In Topic: Confirmed! Wineskin not working on macOS High Sierra

01 October 2017 - 08:14 PM

I understand that there have been fixes to the VRAM detection recently. Maybe someone upstream could fix this too? I take it all vanilla engines are affected