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cluthz

Member Since 21 Mar 2011
Offline Last Active Apr 15 2015 11:20 PM
*****

#102804 [REQ] Mass Effect 2

Posted MarvinArnold on 24 November 2014 - 06:20 PM

View Postcluthz, on 20 November 2014 - 09:33 PM, said:

Thanks for reporting back.

I have now updated the port ME3. I took the liberty to change your link, to my new upload location, as the previous was linking directly to my dropbox.

Whoops, sorry. Should've told you before directing the masses to your dropbox... :rolleyes:


#102644 Richard Burns Rally - Freak Graphics Glitch!

Posted nismology on 17 October 2014 - 11:49 PM

Just an update...

I upgraded to OS X 10.10 Yosemite today, and tried playing RBR...

The problem has vanished! The game now works perfectly!


#102453 My last Cider Contribution

Posted Drakulix on 05 September 2014 - 07:39 AM

Oh I think, I will be online from time to time again. But my Mac Porting time is mostly over. I can maybe contribute some wine patches, but thats about it.


#101122 DayZ Standalone (Work In Progress) Feedback/Testing required.

Posted DanIsTheMan on 17 March 2014 - 07:48 PM

Before instantly deciding to purchase DayZ standalone simply to run through this wrapper, please read carefully and consider all the information below. This wrapper is intended for those who all ready own DayZ Standalone and who wish to test it. I will upload this port to the PortDB Work In Progress section once I have received some feedback on at least one or two other systems.

Posted Image



I've decided to make this general forum post instead of releasing the wrapper to the PortDB - at least until I gain some very necessary feedback on the wrapper I have been working on. I DO NOT want users to purchase this game, resulting in it either not working or performing very badly.
I have been working on a wineskin wrapper that supports DayZ standalone and so far I have had some more than reasonable progress... However, my MacBooks integrated IRIS graphics seems to bring both my in-game performance and general expectations of the wrapper down.
This game is in ALPHA (early access) and performs poorly even on PC: expect low-ish performance and bugs when playing this game through Wineskin.



Main bugs/issues encountered so far (remember this game is in early access):
Spoiler




Alternative Solutions/Fixes you could try:
Spoiler


If you wish to, go into Wineskin --> Advanced --> Tools and open up Winetricks. Go to the settings tabs and experiment with the following settings:
   - ao = enabled (can be disabled if you need to)
   - ddr = OpenGL
   - macdriver = x11 (currently set to mac)
   - glsl = disabled (experienced graphical corruption with this, can enable it again if you need to)
   - mwo = forced (can be used to stop the mouse from leaving the game window)
   - orm = backbuffer (currently set to fbo, can be changed back to if needed)
   - psm = enabled
   - rendertargetlockmodes (any)
   - videomemorysize
   - vsm = hardware
   - win7 (can be changed in WineCFG)
If you wish to reset any of these settings or remove specific ones, go into the contents of the wrapper:
Go to Contents --> Resources --> open 'user.reg' with textedit and press CMD + F to search for the line named 'direct3d'.
There you can see the lines of direct3d settings that you can manually edit or simply remove completely.




If any of you decide to use this wrapper, I would highly appreciate feedback and/or tips on issues you encounter.

Feedback I require is:
Spoiler




Wrapper information:
- Size: Approx 700MB Uncompressed (has steam installed all ready)
- Engine: 1.7.14 No Flicker
- Using d3dx9_xx.dll files from the DirectX redistributable installer (feel free to use bult-in DLL's from a fresh wrapper)
- Set to mac driver at default







Quick note: If the game crashes and zombies are near, due to the battle-logging penalty of 30 seconds, your character may die from being attacked by zombies... or shot/killed by another player within those 30 seconds. If you value your character, play on experimental mode with a fresh character.


In this video you can see the low FPS on Iris graphics regardless of settings selected.You can also see the buggy textures, caused by specific graphics settings, As well as how joining servers/battleeye doesn't seem to be an issue with this wrapper.


Posted Image



Extract with 7ZX or The unarchiver. Drag the application from the DMG to your desktop or applications folder.




#101130 Wineskin 2.6.0 Beta

Posted doh123 on 19 March 2014 - 12:50 AM

Everyone please test out the new Beta.  Please test full functionality, as a lot changed behind the scenes and I may have broken something.  Also test for the changes listed...  hopefully my fixes for 10810 errors will work too, but its just a guess since I currently cannot reproduce them.

http://wineskin.urgesoftware.com/tiki-view_blog_post.php?postId=76

EDIT:
Beta 2 is now up...
Wineskin 2.6.0 Beta 2 !

EDIT2:
RC1 now up
Wineskin 2.6.0 RC 1 !


#101006 Post your Custom PC / Mac Modded photo! (Show off!)

Posted Reboot on 07 March 2014 - 10:51 PM

I am having bad day...

Image

Temporary!

Image


#100560 Halo 2 - Progress at last!

Posted thedoc on 12 January 2014 - 10:02 PM

After many hours of fiddling with this game and almost giving up hope of ever getting it to run on OS X I've finally made a major breakthrough using a combination of the latest Wine engine, an xliveless patch specifically designed for Halo 2, an XP crack and a few additional Winetricks installations (which i can't actually remember cause I installed them quite a while ago). With those i was able to get the game to launch and play through the intro + the first level.
Unfortunately there are still some minor graphical glitches and the game always crashes at the second cutscene. Therefore I'm presenting this to you as a WIP port and would like to encourage you to download it and take a look at it yourself to see if you can probably add some of your input and expertise so we can finally get this gem working 100%.


Link to the Port-DB entry:

http://portingteam.c...047-halo-2-wip/

My hardware specs:
Intel Core 2 Duo 2.93 Ghz
8 GB RAM
OSX 10.6.8 SNow Leopard
nVidia 9600M GT


#100283 OpenEmu got released

Posted HiPhish on 23 December 2013 - 08:59 PM

Quote

OpenEmu is about to change the world of video game emulation. One console at a time...

For the first time, the 'It just works' philosophy now extends to open source video game emulation on the Mac. With OpenEmu, it is extremely easy to add, browse, organize and with a compatible gamepad, play those favorite games (ROMs) you already own.

As the title says, OpenEmu has just been officially released as version 1.0. The project has been floating around for quit a while in an eternal beta state where you could download the source and compile it yourself, but now it's finally available to everybody. OpenEmu is basically a multi-system emulator that makes emulation a piece of cake instead of a mess for hackers.

Posted Image


If you had previous versions of OpenEmu installed you should clean up first. There is also a starter set of legal homebrew ROMs on their site to download while you are busy extracting your own ROMs from the cartridges you personally own ;)/> Seriously though, we really need something like GOG.com for old console games. (Nintendo's Virtual Console is a POS with no account system, no original manuals and no option settings)


#99829 Little system update

Posted syao on 20 November 2013 - 03:40 PM

Just a little maintenance update.

  • The entry "OS X 10.9 (Mavericks)" has been added to the user profile "Operating System" drop down.
  • "Mac OS X 10.8 (Mountain Lion)" was renamed to "OS X 10.8 (Mountain Lion)", according to the official name for the OS.
  • Mavericks has been added to the "Compatibility Info" summary table shown in the right hand side bar of each port's page. To make room for that, the six-year old Leopard has finally retired. Don't worry, no animals were hurt during the process.



#98392 Couple of questions

Posted Reboot on 25 July 2013 - 10:02 PM

1) Hold option key/button and click wrapper app. It will launch advance settings.
2) Drive C folder is inside wrapper app. (Like show content package) Location is: MyCoolWineWrapper.app/Content/Resources/drive_c or MyCoolWineWrapper.app/drive_c (http://cl.ly/QT7f)
3) Er... I have no idea. I have PC game from Steam. I do not test it on Wineskin. D'oh. it was demo version on my game library.


#98341 Fast winetricks parsing / updating

Posted thanoulas on 22 July 2013 - 01:43 AM

Hey doh,
as you (might) know I'm currently developing Barrel, so I was looking at your code at fetching and parsing the latest winetricks items. I did find it really slow doing a winetricks list and waiting for wine to fire up to get the items, so I started writing a parser to get the items from the script itself. It's working fine and takes < 1 second to fetch and parse everything, so, since I've taken so many ideas from wineskin, I though I should give something back :)

Here it is. It currently gets the items in a .plist file, just the verb and the category, but you can easily parse the title and everything else as well by expanding the method. You can freely use it in Wineskin if you want, all my Barrel code is MIT licensed.

Here's the code:
https://gist.github....8b2c3fb8a3265c3

Cheers

Edit: I've updated the Gist to also parse the title


#98339 Steam summer sale! Now live!

Posted Reboot on 21 July 2013 - 10:14 PM

I guess I am done with Steam Summer Sale since I bought new sexy SSD Pro 128GB.


#97397 Baldur's Gate Reloaded

Posted chrisangel on 08 June 2013 - 04:58 AM

View Postcluthz, on 08 June 2013 - 04:37 AM, said:

Nexusmods is a website that host mods, the BGR project is just hosted there.
I've pretty much got all my mods over the last couple of years from that site.

And yes, you only need free membership.

No I understand. I just do not like how they have it set up - I bet it tricks a lot of people into buying a membership thinking they need one to download mods.

PS thanks for the link sir, would not have known it was out.


#97390 PS4 VS Xbox one

Posted waves on 08 June 2013 - 04:13 AM

View PostHrachya, on 08 June 2013 - 03:48 AM, said:

Not arguing but debating.

A fair enough. The video link did not show up on my ipod - so all I saw was a blanket statement saying

View PostHrachya, on 08 June 2013 - 03:42 AM, said:

... The DRM HAS been confirmed by Microsoft themselves.

So yeah it seemed like a start of an argument.

At the end of the day - I am not buying either this Christmas. No games = 400 dollar paper weight to me.

Since the original comment was which one will be better - I think it should be where the games are that you want to play.

For me it takes a game I really really want to play to buy a new console. Bought a snes for super mario world - bought a playstation for final fantasy ix - bought a dreamcast for skies of arcadia - bought a ps2 for final fantasy xi - bought a ps3 for Journey and Ni no Kuni - bought an Xbox for Final Fantasy XIII (though I never really liked it).

Until there is a game out I really want, I will just continue to play my with my modded top loader NES, my SNES and dreamcast for now and be happy. :)


#97400 Doc's Office Unofficial Mac Game Ports

Posted ryanbayer on 08 June 2013 - 06:47 AM

He contact me yesterday and informed that since I made a special request, he is going to put back up on the system in the next few days.  Very excited to play that game again.  This is one of my favorites.

Ryan