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Port Information

  • Submitted: Sep 14 2010 05:18 AM
  • Last Updated: Oct 28 2012 09:07 PM
  • Views: 13905
  • Downloads: 901

Wrapper Type & Video Card Compatibility

  • Wrapper Type: DOSBox

Wrapper Type Info

Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download this Classic Star Trek The Next Generation - A Final Unity

* * * * * 3 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!


Game Description:
Star Trek: The Next Generation - A Final Unity is a computer game by Spectrum HoloByte, based on the Star Trek universe.

The cast of Star Trek: The Next Generation reprise their roles, providing the voices of their respective characters.

This game is very well done - Spectrum spent a ton of money getting all the cast together to voice this game.

The game opens in the exact fashion a Star Trek TNG episode would open.

Personal Notes:
This in my opinion is the best Star Trek Game ever made.  Well worth my purchase money all those years ago.

While on routine patrol near the Romulan neutral zone, the Enterprise intercepts a distress signal from the crew of a Garidian scout ship, seeking asylum in Federation space. After a brief confrontation with the commander of a Garidian Warbird the crew of the scout ship is beamed aboard the Enterprise. One of the refugees mentions to Captain Picard that they are in search of the Lawgiver's legendary Fifth Scroll, which could aid in preventing war on Garid. Picard agrees to assist them, and the crew of the Enterprise sets out in search of clues to the location of the scroll.

After searching various star systems and completing several away missions, the crew of the Enterprise realizes that the scroll points to the existence of an enormous and powerful ancient structure, known as the Unity Device, that was created by the Chodak, an unknown alien race, during the peak of their civilization.

The storyline takes place around Stardate 47111.1, according to the opening sequence of the game. This places the events between the first two episodes of the seventh season of the series, Descent and Liaisons.  [/b]

Port Info:
I used thedoctor45's dosbox wrapper here. There are manuals, etc included - along with the cut-scenes in mpg format in the game directory look for them there.

Minimum System Requirements:
Because this is a dos port system requirments are hard to predict here is the official requirements from Spectrum.
PC: 80486DX 33 MHz, local bus video, 8 MB RAM, hard disk, 2X CD-ROM, DOS 5.0, SVGA w/ 512 KB, sound card
For this port
- Hard drive space required is about 950 megs

Known Issues:
Colours of the opening videos are off - they use the wrong colours - none of the tweaks I did to the dosbox.conf file seemed to work - so it is a work in progress with that....anyone have a good idea for a fix for that let me know  :)

Drag the game to your app folder or wherever click and play


Image Image Image Image Image

Game Videos:

The Intro Cinematic Cutscene:

the color bug is a know issue in the SDL version of DOSBox and there is currently no fix for it.

The problem is that in high-color and true-color mode the color channels get mixed up and produce strange artifacts.
Thanks Doc - was not sure if anyone knew of a fix for Simple Direct Media Layer dos yet.
wow.. you did final unity.. awesome...THANK YOU SO MUCH!!
it works even on LION.. yeah.. how can i get the full screen mode, cause now, I have just a small window; the other problem I noticed on Lion is the movie scenes, warp jumpings are all strangely green... my video card is ati hd6750 512MB...
This is choppy on my 2009 mac mini, anything I can do to improve performance?
Weird, I got an email that there was another post to this thread but I dont see anything after my post....
Edit the dosbox.conf file to increase or decreases the cycles.
Any advice on values?
basically moving the mouse seems to cause major slowdown and choppy sound
Link says temporarily unavailable. I'll give it a try later.
Thanks waves!
Not reuploaded as of yet
the link does not work still
Could use a reupload
Regarding the color problem: what about setting the color output to use OpenGL instead of Glide? There seems to be some documentation regarding this on the DOSBox Wiki. http://www.dosbox.co...ing_in_Mac_OS_X

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