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Port Information

  • Submitted: Oct 14 2010 11:28 PM
  • Last Updated: May 06 2012 01:47 PM
  • Views: 13104
  • Downloads: 353

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Wineskin
  • Wine Version: WineskinSC 1.2 Wine CXG9.1.0
  • ATI / AMD: GREY (not tested)
  • NVIDIA: GREEN (fully playable)
  • Intel GMA: GREY (not tested)
  • Intel HD: GREY (not tested)

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download Freeware Port The Lord of the Rings Online

* * * * * 2 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
Game Description:
The Lord of the Rings Online: Siege of Mirkwood is the second retail expansion pack for the MMORPG The Lord of the Rings Online: Shadows of Angmar and was released on December 1, 2009 in North America and December 3, 2009 in Europe. Unlike the first expansion this edition was only available via a web based download.
The expansion added the southern region of Mirkwood. The game's level cap has been increased to level 65, and the expansion included the conclusion to Volume II of the epic storyline. It also introduced a new "skirmish" system that allows for repeatable, randomised and scalable combat based instances that can be accessed from anywhere in the game world for 1, 3, 6 and 12 players and new 3, 6 and 12 player private instances that take place in Dol Guldur proper.

Tested with: German Full Game Client "Der Herr der Ringe Online: Die Belagerung des Düsterwalds"

1. Port Info
Wineskin Port 1.2 WS4 wineCXG9.1.0 (WineskinSC)
Winetricks: d3d9, d3d9_28, d3d9_36, gecko, vcrun2005, vcrun2008, ddr=opengl, win2k, psm=on, vsm-hard
Additional: PyLotRO v0.1.13 (Launcher for LotRO: Siege of Mirkwood or D&D Online: Eberon Unlimited)

2. minimum System Requirements:
- Mac OS X 10.5 Leopard or better
- CPU: Intel Core2 Duo 1.8GHz or better
- RAM: 1024 MB or better
- Video: nVidia or ATI Video Card with 64MB VRAM or better.
- about 13,2GB Hard Drive Space required

3. Known Issues:
- Window-mode won't work. Only Fullscreen. Default resolution: 1280x800
- NO DX10 effects.
- Thats it, so far....  :good:

4. Installation:
- Install Full Client using Wineskin-Installer to: "C:\LotRO" and select Windows EXE: "C:\PyLotRO\PyLotRO.exe"
or
- Install Full Client / WebInstaller with Parallels Desktop, VMWare Fusion or native Windows, drag and drop to: "The Lord of the Rings Online.app/Contents/Resources/drive_c/LotRO".

important
- Download http://www.mcgillsoc...atchclient2.dll and copy it to "The Lord of the Rings Online.app/Contents/Resources/drive_c/LotRO".

Full Game Client Download Links:
- DE Client (9,58GB): http://www.gamershel...oad_55884.shtml
- EN Client (9,69GB): http://www.gamershel...oad_55882.shtml
- FR Client (9,54GB): http://www.gamershel...oad_55886.shtml

Register Free Account and WebInstaller (Windows only):
http://www.lotro.com/

LotRO Launcher Config:
- Go to "Tools -> Options".
- Leave "Game Directory (C:\LotRO)" untouched.
- Enable or disable "HI-Res Graphics".
- Mark "Advanced Options". Set "Patch Client DLL" to "patchclient2.dll" - the original patcher DLL won't work with the new linux/osx-launcher.
- Save

- Select Realm and language
- Enter account name and password to play.

Have Fun.




AvacDavison, on 15 October 2010 - 11:49 AM, said:

OK. Drag-and-dropped, started the app up. Got this as a result in the launcher window -

Initialising, please wait...
[E02] No language files found.

There were no options for Realm or Language.

EDIT: Found my mistake. Now trying to get the display window to truly be fullscreen - looks like it's only 800x600 out of my 1280x1024 screen.

I seem to be having the same problem as you had, with the "no languages found" thing. How did you fix it?
I have the "dummy world" problem even if i think I have ported it right :/
I want badly to play this game,  but the native beta version currently on-line system requirements are too high for me. That's why I want to port it from here. Can anyone help?



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