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Port Information

  • Submitted: Jun 15 2012 09:06 AM
  • Last Updated: Feb 01 2013 09:43 PM
  • Views: 17335
  • Downloads: 1569

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Wineskin
  • Wine Version: WS2.5.5 - Wine 1.5.6
  • ATI / AMD: GREY (not tested)
  • NVIDIA: GREEN (fully playable)
  • Intel GMA: GREY (not tested)
  • Intel HD: GREY (not tested)

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download Wrapper Sins of a Solar Empire: Rebellion 1.0.156

* * * * * 1 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
The Next Installment to the Award-Winning RTS.
While many were hopeful that diplomacy would finally end the war, differing opinions on what should be done, along with the depleted power of the controlling factions, has led to a splintering of the groups involved.
The loyalist members of the Trader Emergency Coalition adopt a policy of isolation, focusing on enhanced defenses to ride out the rest of the war. Those who rebel against the coalition take on a purely militant view, coming to the opinion that the only way to bring peace is by ultimately crushing all who oppose them - especially xenos.
For the first time in their history, the war creates a schism in the Advent Unity. The loyalists seek to continue their policy of revenge against the Traders, and to assimilate all others to the Unity’s influence. However, others amongst the Advent suspect that a corrupting influence from within has diverted the Unity from its proper destiny.
The divide created in the Vasari Empire is less pronounced, but just as severe to their people. With the Vasari now practically frantic to move on to new space, the loyalist faction abandons cooperation and decides to take the resources they need by any means necessary. Having accepted the need to work together, the rebel faction feels that their best chance for survival is to work with the other races and bring them along to flee the approaching enemy.
Take the battle for galactic supremacy to its ultimate level in Sins of a Solar Empire: Rebellion – a standalone RT4X game that combines the tactics of real-time strategy with the depth of the 4X genre (eXplore, eXpand, eXploit, eXterminate).

Key features:
  • New Factions: Decide whether to play as a Loyalist or Rebel – each unlocks new technologies, ships and play styles for each race.
  • New Titan Class Warships: Mighty titans enter the fray of the war to tip the scales of power. Each faction may field their own unique titan, drawing upon unique strengths and abilities on the battlefield.
  • New and Updated Capital Ships: A new capital ship joins the fleet for each race to offer even more tactical options. Additionally, all existing capital ships have been upgraded to four levels for their abilities, allowing players to focus their ships along specific strengths.
  • New Corvette Class Ships: Small and maneuverable, each faction has developed a new light attack craft to harass enemy forces.
  • Updated Visuals: Updated graphics, particle effects, lighting and shadows, race specific UI and other enhancements make the Sins’ universe look better than ever.
  • New Victory Conditions: Take multiple paths to victory including – Military, Diplomatic, Research, Last Flagship Standing, Last Capital Standing and Occupation.
  • New Audio: More than 60 minutes of original music, countless new sound effects and dozens of new voice overs help bring the drama of battle to new levels of immersion.
  • Tutorials: New and updated tutorials make it easy for both experienced and new players to quickly start building their own solar empire.
  • Plus, a number of optimizations that provide better performance than ever before!
Personal Notes:
Amazing game really worth a try. It will suck you into its universe for hours and hours. The port performance is nearly 1:1 to windows. All graphics maxed out on my GT330M with 2xFSAA and 4xAF, framerate never drops 30


My System Specs:
- OS: OS X 10.7.4 >
- CPU: Core i5 2.53GHz
- RAM: 8 GB
- Video: nVidia GT330M 256MB
- Disk Space: 2.72GB


Known Issues:
None


Installation:
Install using Wineskin Installer, or move the game folder from Parallels / Bootcamp
DO NOT install VCRuntime OR DirectX at the end when asked. It will make the wrapper REALLY SLOW.
Optionally install the patch available (Recommended)
Apply the crack - sorry DRM does not work with Wine.
Play.

Thanks for downloading!
Follow me on Twitter for updates and help on my wrappers: @ThanosSiopoudis

What's New in Version 1.0.156 (See full changelog)

  • Initial Public Release


Screenshots

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Downloading it through Steam now.  I couldn't find any other way to purchase it, though.  Will this work with the Steam version?
I can't see why not
No luck yet.  It just opens to a black screen then quits.

EDIT:
Applied the cracked 1.0.2 patch.  Works fine now.  Thanks.
That's weird... did you install Steam correctly? Did you install DirectX and such?
Might be some weird DRM that the game has, because as far as I know, steam's DRM works fine with wine.
I didn't install steam into the wrapper, I just moved the game folder into it.  But the cracked patched solved the problem, so there.
I ported with cider xD

BLACKNIGHT, on 16 June 2012 - 02:02 AM, said:

I ported with cider xD
Cool, I can add your cider wrapper here if you want. Credited of course. Did you notice any differences with cider?
The game works for me, but some of the graphics and texts are sort of flashing. Is there something I can do to stop this?
Did you install DirectX at the end of the installation? And what graphics card do you have? ATi?
I changed to the grapich to highest and then a got flashing uppdrag and then it crash.... Don't know what is wrong.
Upload a copy of the LastRunWine.log somewhere if you want me to help

thanoulas, on 16 June 2012 - 11:19 AM, said:

Cool, I can add your cider wrapper here if you want. Credited of course. Did you notice any differences with cider?
No difference I run maximum on my 9400m with 15-35 frames

thanoulas, on 17 June 2012 - 10:26 AM, said:

Did you install DirectX at the end of the installation? And what graphics card do you have? ATi?

Yes, I installed DirectX when it prompted me to, and my graphics card is 'ATI Radeon HD 4670 256 MB' and I'm on Mac OS X 10.7 (Lion). The flashing was happening on the small map called "Triad";  I started a new game on a random map, and the problem seems to have disappeared :)
You shouldn't have installed DirectX as it is clearly pointed out in the installation instructions. That's why you're getting glitches.



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