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Port Information

  • Submitted: Oct 14 2012 06:03 PM
  • Last Updated: Feb 01 2013 09:35 PM
  • Views: 43498
  • Downloads: 2426

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Wineskin
  • Wine Version: WS2.5.8/Wine1.5.14ATiFix
  • ATI / AMD: GREEN (fully playable)
  • NVIDIA: GREEN (fully playable)
  • Intel GMA: GREY (not tested)
  • Intel HD: GREEN (fully playable)

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download Wrapper XCOM: Enemy Unknown 1.1.1514

* * * * - 9 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
XCOM: Enemy Unknown will place you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend against a terrifying global alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics.

The original XCOM is widely regarded as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. XCOM: Enemy Unknown will expand on that legacy with an entirely new invasion story, enemies and technologies to fight aliens and defend Earth.

You will control the fate of the human race through researching alien technologies, creating and managing a fully operational base, planning combat missions and controlling soldier movement in battle.


Key Features
  • Strategy Evolved: XCOM: Enemy Unknown couples tactical turn-based gameplay with incredible action sequences and on-the-ground combat.
  • Strategic Base: Recruit, customize and grow unique soldiers and manage your personnel. Detect and intercept the alien threat as you build and expand your XCOM headquarters.
  • Tactical Combat: Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger.
  • Worldwide Threat: Combat spans the globe as the XCOM team engages in over 70 unique missions, interacting and negotiating with governments around the world.
My System Specs:
- OS: OS X 10.8.2
- CPU: Core i5 2.53GHz
- RAM: 8 GB
- Video:    nVidia GT330M 256MB
- Disk Space:   12GB


Known Issues:
A bit of lag, but you can always lower the graphics settings
ATi's may suffer from artifacts. Tweak the file:
/Users/[..]/Documents/My Games/XCOM - Enemy Unknown/XComGame/Config/XComEngine.ini
to disable things like dynamic lighting / dynamic shadows / blur / distortion effects

Installation:
1. Extract the wrapper archive (double click on the .7z file)
2. Hold Fn + double click on the wrapper.
3. Click "Install Windows Software"
4. Browse to your "setup.exe" or similar
5. Complete the installation, If you get any, SKIP THE DirectX, VCRuntime or .NET Installation Prompts at the End (Select "Cancel")
i) If you don't have an option, and you are sure that the game installed DirectX, let the installation finish, and redownload the wrapper, and paste the
   game folder from Program Files in the fresh wrapper.
6. When done, you will get a prompt to choose the executable. Choose "XComGame.exe"
7. Close all windows.
8. Replace the executable with a cracked one in the wrapper. To do so:
i ) Right click on the wrapper, choose "Show Package Contents"
   ii ) Go to: drive_c/Program Files/XCOM Enemy Unknown/Binaries/Win32
  iii ) Replace the old XComGame.exe with the cracked one (Sorry, copy protection doesn't work.)
  iv ) If you got the game pre-cracked, it's obvious that you can skip this step.
10. Close all windows and play!

ATI USERS:
There is now a new wrapper specifically for ATi / AMD users to try out. It reportedly fixes the glitches while having a decent speed. This engine comes with some special settings you can change if you want to experiment with the performace. Open Wineskin, Go to advanced and run "Registry Editor".
From there, navigate to HKEY_CURRENT_USER\Software\Wine\Direct3D
And change the value of VertexShaderConstants
I'd suggest values between 450 - 1000, but of course feel free to experiment.
The lower you go, the faster the framerate, but you'll get more graphical glitches
The higher you go, the less glitches, but slower framerate.

USERS ON pre-5xxx ATi's (Radeon HD 2600/4670/4850/4870):
It seems that these cards only support 512-1024 Uniform Components, which are not enough to run this game on Mac OS X. You can experiment with values around 240 - 256, but there is no guarantee that the game will work.

Thanks for downloading!
Follow me on Twitter for updates and help on my wrappers: @ThanosSiopoudis

What's New in Version 1.1.1514 (See full changelog)

  • Added ATi / AMD specific wrapper


Screenshots

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ok, i just saw your ATI instructions. :)

the VertexShaderConstants were already at 499, with zero glitches but poop framerate, so i switched to 450, with no discernible differences.

groovyshmoo, on 16 October 2012 - 07:10 PM, said:

the ATI specific wrapper fixed the glitches, but became unplayable.  I'm talking like 0.3fps here.

ATI 5670 512 Mb, 10.8.2, same story and tweaking of VertexShaderConstants had no result. Fps drops to a slideshow only if some characters like aliens or troopers are present on the screen though. Otherwise it's pretty decent. The game is unplayable like this, but still thanks for the efforts!
Hi, new at this.

Didn't work.....

Error message:
No new executables found!

Maybe the installer failed...?

If you tried to install somewhere other than C: drive (drive_c in the wrapper) then you will get this message too.  All software must be installed in C: drive.

Any ideias?

Thank you

Mac osx 10.7.5
Processor  3,06 GHz Intel Core 2 Duo
Memory  12 GB 1067 MHz DDR3
Graphics  ATI Radeon HD 4670 256 MB

groovyshmoo, on 16 October 2012 - 07:18 PM, said:

the VertexShaderConstants were already at 499, with zero glitches but poop framerate, so i switched to 450, with no discernible differences.

What card? Try gradually going further down until 251. You should see things speed up at some point.


alfimov, on 16 October 2012 - 08:28 PM, said:

ATI 5670 512 Mb, 10.8.2, same story and tweaking of VertexShaderConstants had no result. Fps drops to a slideshow only if some characters like aliens or troopers are present on the screen though. Otherwise it's pretty decent. The game is unplayable like this, but still thanks for the efforts!
Same, Try going further down towards 251.
260 seems to have done the trick for me.  Smoothaction, jsut a few glitches that arent too bothersome.  275 was extremely laggy, so maybe ill fiddle a bit more later but ive just got carried away with doing three missions already :)  Thanks man, brings back my teenage years, but classier.
Great, can you also let me know which card you have? I'm trying to compile a list with optimal settings
Has anyone gotten this to work with the Steam copy?

I need some help.
my card is in my first comment, last of first page.
crashed twice already though...

Not in the tutorial, afterwards.

groovyshmoo, on 17 October 2012 - 03:12 AM, said:

crashed twice already though...

Not in the tutorial, afterwards.
The crashes are probably unrelated to the ATi issue, probably some memory leak, or it could even be the game itself
Same problem with HD 6750M, set valut of VetexShaderConstants to 260. Works fine. Thx for a great job.
i dont have nvidia or ati i have intel so what should i do?
ATI 5670, VertexShaderConstants 260 has done the job for me too, thanks.
Works great:

Hackintosh 10.8.2
AMD 6870, Vertex set to 260.

Only one issue:

When I run this, I get a small "XCOM" windows-style icon on the lower left hand of my screen, superimposed over the gameplay. It's not big enough to be annoying but it is there. Any suggestions on how to get rid of it?

Also, has anyone managed to run this in windowed mode? So it's not fullscreen. I'd love to just have this running in a 1024x768 window next to all my other Mac apps.
i did windowed by mistake, after i Command-Tabbed to check my emails.  When i went back to the game it was strictly windowed mode.  Re-started the game, back to normal.  BUt im fairly certain you might be able to do that within the Wineskin of the wrapper.


Also, i switched to 265, which got rid of the more annoying glitches.



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