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Port Information

  • Submitted: May 14 2014 03:15 PM
  • Last Updated: Feb 10 2015 05:49 AM
  • Views: 6443
  • Downloads: 596
  • Approved by: thedoc
  • Approved on: 15 May 2014 - 06:20 PM

Wrapper Type & Video Card Compatibility

  • Wrapper Type: DOSBox

Wrapper Type Info

Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download this Classic Win 98 + Half-Life & Gunman Chronicles (DOSBox Port) 1.2

* * * * * 2 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!

Black Mesa Research Facility is an ultra-secret laboratory under government contract, conducting top-secret and extremely volatile experiments. The scientist Gordon Freeman a Black Mesa employee. This morning, as usual, he pits his way to the research facility for a run-of-the-mill experiment. However, when the experiment initiates, Gordon realizes that it might not be as ordinary as he thought. Odd things begin to happen as he makes his way to one of the Black Mesa test chambers. Even weirder things happen when he starts to move the test sample towards the antimass-spectrometer.

At that moment everything goes horribly wrong. Aliens from the planet Xen have suddenly invaded the facility, injuring or killing many of the employees. The Marines have come to the facility to kill off the aliens and the surviving witnesses of the accident. Gordon understands what that means: he will have to fight his way through aliens and Marines to get to the top of the Black Mesa complex and much beyond.

The story of Half-Life is told entirely in-game: everything is seen through the eyes of the protagonist. Most story elements unfold via scripted sequences, triggered by the player reaching a certain area. If other characters have information to reveal, they address the player directly. The Black Mesa complex in the game is not made up of distinct levels, but is mostly a continuous world, where it is possible to backtrack through large parts of the game.

The game's weapon arsenal is, to a large part, made up of realistic weapons like pistols, machine guns and explosives, but there are also futuristic energy weapons developed at Black Mesa as well as organic weapons acquired from the invading aliens. Most weapons feature an alternate firing mode.

Enemies fall into two categories: aliens and human soldiers. While most of the aliens are not very bright, the humans display some relatively advanced artificial intelligence: they seek cover, retreat when hit and try to drive the player from his cover by throwing grenades. Some of the alien enemies can not be killed by normal means. The environment must be used against them instead, going with a general tendency of the game to alternate the combat with environmental puzzles.

Personal Notes:
This is a DOSBox Port of Windows 98 Lite Edition that includes a full install of Gunman Chronicles as well as Half-Life + several mods such as Counter-Strike, TFC, Opposing Force, Azure Sheep etc. . This port utilizes a custom build of DOSBox Megabuild 6 + Glide patch from gulikoza, therefore hardware acceleration does work for some 3Dfx Glide enabled games including the original Half-Life.

My System Specs:
- OS: OS X 10.5.8 Leopard
- CPU: Intel Core2Duo 2.9 Ghz
- RAM: 8 GB
- Video: nVidia GeForce 9600M GT
- Disk Space: 2 GB

Known Issues:
Some decals are not rendered properly - this is a very minor bug however that is hardly noticable. 3D performance is acceptable and for the most part the game is playable for me. Note that some Windows apps can be pretty unstable at times and acceptable performace of the Win9X environment requires a fast Dual core Intel Mac.

Use BetterZip or 7zX to extract the files and copy the Half Life.app into your Applications folder.


What's New in Version 1.2 (See full changelog)

  • Fixed most of the graphics bugs and added more mods / games to the pack.



can you just tell me where the windows files are kept in OSX, as in the files for like the users and desktop and stuff from windows 98?

Thanks in advance
DarthZykalus, if you get a "missing VGUI.dll" error while trying to launch Half-Life try moving the Half-Life Mac application into your OSX root directory and then try again.
Also make sure you are not running Win98 in safe mode

The files are located in Half Life.app/Contents/MacOS/win98.img - mount the image on your desktop by double-clicking on it to access the Windows virtual disk.
It only actually runs in safe mode, and it says I need directx 6 to play the games, any suggestions on how to fix?
Well, it won't work in Safe Mode since the DX drivers are not loaded, try this updated wrapper instead: http://cl.ly/1X162I1F2s0o  it‘s for the Windows ME port but it should work with Win98 as well just rename the win98.img from the old wrapper to WinME.img and place it into the new wrappers "Contents" directory. You should probably note that i have not been able to get Glide mode working in Half-Life with this wrapper, but everything else should work without problems on El Capitan.
Sorry for the late reply but, yeah it works in normal mode now, thanks, but the actual games just stop at a loading screen and go no further.

Also Gunman Chronicles does not even launch, it says it is missing the file or something. Sorry to ask you for more help but i've tried everything and you clearly know more about this than me, but thanks so far.

EDIT: I recorded my screen and put it on youtube so you know what exactly is happening.   https://www.youtube....eature=youtu.be , oh and by the way that was me at the end pressing  command+option+esc  to exit out of windows, not the program, that was just stuck on the loading screen.
Like I said the games won't work in the new wrapper with hardware (glide) acceleration enabled - check in the Half-Life video options menu and select the software renderer to avoid getting stuck at the loading screen, but don't expect playable framerates - sorry, but there‘s not much I can do about this issue right now. There‘s something about the Daum build of DOSBox that makes it incompatible with the native glide2x wrapper library that I compiled earlier on and I can‘t figure out what it is.
I‘ll try recompiling another build of DOSBox on OSX 10.10 later next week, hopefully that‘ll fix the safe mode issue. If i can get it working on El-Capitan I‘ll reupload a new version of the Half-Life DOSBox port here that should fix the Gunman Chronicles problem as well.

take care
Thanks, this works, even if it runs at like 10 frames per second. I'll wait for the next one to fix this.

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