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Port Information

  • Submitted: Apr 22 2017 10:43 PM
  • Last Updated: Apr 22 2017 10:59 PM
  • Views: 5174
  • Downloads: 89

Wrapper Type & Video Card Compatibility

  • Wrapper Type: Wineskin
  • Wine Version: WS9WineSherry1.9.8
  • ATI / AMD: YELLOW (playable w/ glitches)
  • NVIDIA: GREY (not tested)
  • Intel GMA: GREY (not tested)
  • Intel HD: GREY (not tested)

Wrapper Type Info

Note:
Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Download WIP Port FA Premier League Football Manager 2002 wrpr_v1.0

* * * * * 1 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!




Screenshots
2002 installment in EA's Europe-only football management simulation. The F.A. Premier League Football Manager 2002 features new transfer market data, including pre-contract / Bosman ruling with new transfer periods included, and enhanced menu interface, and an improved match engine during the game. Individual players skills are now displayed by the game engine, and the new Fastview Mode enables better CPU AI control during the match with three sets of tactics that can be used in game. Also features a new Training Mode in which players can be trained individually or as a group, the ability to edit all details about the players, clubs names, a detailed database with 35,000 Players, 1200 Clubs and 1500 Managers, as well as 21 leagues with licenses including The FA Premier League, LNF, Bundesliga.

Personal Notes:
WiP port for testing purposes, all necessary files are included.

My System Specs:
Obsolete, any Intel Mac should be able to run this game correctly
Disk space required: 1.09GB

Known Issues:
Yellow rated as limited testing was performed
The game launches fine, input also works
Untested beyond preliminary launching and input tests.

Installation:
Drag and drop the app to your preferred gaming folder and double click the app to launch.




dankoB, on 03 November 2017 - 05:44 PM, said:

Sorry for my absence. I'm not entirely sure how the game works but I seem to have gotten this to run smoothly and at the right speed by using the latest 64 Wine Staging build found in ScoPezz's Wineskin engines repository.

http://portingteam.c...ine-repository/

Although the wrapper is a 32 bit prefix the WS9 64bit engines still run the x86 programs without issue.

Can you give some input on how to update or install this Wine build? I'm not familiar with any of this.

dankoB, on 03 November 2017 - 05:44 PM, said:

Sorry for my absence. I'm not entirely sure how the game works but I seem to have gotten this to run smoothly and at the right speed by using the latest 64 Wine Staging build found in ScoPezz's Wineskin engines repository.

http://portingteam.c...ine-repository/

Although the wrapper is a 32 bit prefix the WS9 64bit engines still run the x86 programs without issue.
How does one replace the Wine engine within the game? When showing the game package contents, where does it need to be placed? I haven't found a location.
I've managed to update the Wine engine... I'm not sure if I did it correctly but...
As you suggested @dankoB I've added the latest 64bit engine. The result might not be the best thing in the world. Game speed is correct but I have artifacts on top of the screen.
Posted Image

Here is my current config with the latest official release of the engine. It is also showing artifacts.


Here is the one that I've downloaded.
Posted Image
This games best work on w7(bootcamp), on osx install game through crossover  good work on base engine.

10adriano10, on 23 June 2018 - 09:03 PM, said:

This games best work on w7(bootcamp), on osx install game through crossover  good work on base engine.
Thanks. I'm not going to split the hard drive in order to have Bootcamp just for this title. I'm thinking that CrossOver might be a good solution, but in the past CrossOver didn't work as expecting. Not sure how base engine of CrossOver fits into this.

Right now the game, as soon as the EA log appears, the screen flickers and start showing huge blocks of artifacts on screen.
If possible, the best solution might be to create a new updated wrapper/engine combination that is proven to work and post it here.
Hello, when I try to save the game with any file name it says something about cannot open save file due to a message along the lines of BADTHING . Is there a solution for this / has anyone else had this issue?

Thanks,

Skye
Guys,
Any installer for Windows please?
I really love this game but am struggling to find a version of it since this game is aging.

Thanks,
I have two ISO images from UK versions. I am planning on buying one physical disk on eBay.



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