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Featured Ports

20 Games to play this Halloween - from the Portingteam

Oct 31 2013 03:00 AM | waves in Featured Game Ports | 12811 Views

Well it is that time of year again, that people like watching scary movies, telling scary stories, and playing scary games.

Here is a list of 20 games we recommend trying this Halloween:

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S.T.A.L.K.E.R. Mac - Now with Dynamic Lighting Support

Mar 17 2012 12:14 AM | dankoB in Featured Game Ports | 27250 Views

S.T.A.L.K.E.R. Shadow of Chernobyl
S.T.A.L.K.E.R. Clear Sky
S.T.A.L.K.E.R. Call of Pripyat

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This series is loosely based on a movie and set of novels from the late 70's. The story has become wildly popular world wide due to the this rendition of the story line, the video games. For those that have played the series know what the draw of the game really is all about. The game is a first person RPG set in the nuclear aftermath of atomic proportions. Without getting into too much detail I can assure you that the game has gained a reputation for a reason. The games have an authentic feel to them not found in any other game I've come across. The haunting environment and terrifying creatures lend the living breathing atmosphere that makes up the Zone and it's surrounding areas. Tread carefully as you complete main missions and hundred of side jobs throughout the entire series

These games are not new to the Mac platform, in fact it was originally ported about three years ago. The software development over the last three years has increased exponentially and better support for games has been implemented into wine.

One of the biggest draws of these games is the physical environment, and open ended world…The windows version has enjoyed the full use of all four lighting schemes, the low static lighting, and the three top tier dynamic lighting schemes. Unfortunately Wine lacked the ability to make the dynamic lighting schemes work….UNTIL NOW

FULL DYNAMIC LIGHTING in the S.T.A.L.K.E.R. series is now implemented. I have only updated the Clear Sky wrapper for now but the other two will be updated very soon…This post will be edited to include the other two in due time.

If you would like to implement this into your currently installed games you can visit the Wine HQ App DB and search for the S.T.A.L.K.E.R. game you are playing. You will be required to know how to edit the registry file located in the resources folder of the wrapper.

But for now here is:

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Fallout: New Vegas

Jan 22 2012 09:59 PM | dankoB in Featured Game Ports | 30812 Views

Featured Port: Front Page Spotlight
Fallout: New Vegas

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When approaching the development of the New Vegas strip, Obsidian knew that they wanted to create a location that was familiar and recognizable. All of the sights and sounds as players are walking between the neon lights should, in an instant, trigger the feeling they are walking down the Vegas strip.

Of course, New Vegas’ strip is not without its own flourishes. Players can expect to see drunken soldiers aimlessly walking along the streets and can even dabble in the sin of the city themselves, but don’t let yourself get too carried away or else security bots will have to lay down the law and take you out. If only actual Vegas had those.
Check out the developer diary below, and keep your eyes peeled for a surprise appearance by Mr. New Vegas himself, Wayne Newton, as well.

As one would expect from a game that takes place in and around casinos, there will be gambling mini-games abound. From the diary we can see that several card games will be making appearances along with the old Strip standard: slot machines. If they have a couple Texas hold ‘em tables I’m going to be hard pressed to even continue the story.
It certainly has been a pleasant treat to hear Obsidian speak about all that went into making Fallout: New Vegas a unique experience that still falls in line with gamers’ expectations. The locale is extremely enticing and customization is being taken to the next level, so if the developers can simply hit all of the right notes that Fallout 3 hit, I believe we have a winner on our hands. We’re only a couple of days away from its release so you better hit the bank and withdraw some singles.
What do you think of Obsidian’s New Vegas strip? What do you hope to see recreated under the bright lights and amidst the debauchery?

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The Elder Scrolls V: Skyrim Now Available for Mac!

Jan 07 2012 02:52 PM | dankoB in Featured Game Ports | 524051 Views

Featured Port: Front Page Spotlight
The Elder Scrolls V: Skyrim

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The Elder Scrolls V: Skyrim was quite possibly one of the most highly anticipated games of all time. It was finally released on the 11th of November, 2011. Hundreds of thousands, perhaps millions waited in line to pick up their copy worldwide. Some of these people were there to buy the PC version…and an exponentially smaller amount that were there to buy the PC version didn't even have a PC to play it on. Hours after the game was made available many went to work to create the first fully functional  Skyrim for Mac wrapper. Two talented porters and members of the PortingTeam forums, rynotheking14 and danistheman, both released wrapper which suited different crowds. People need variety and these guys fulfilled that need! Both wrappers each have it's own advantage and it's up to the user to verify which will work better for their particular system.

If users have an questions or comments please refer to this database entry and read through it first.

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AlterIWNet MW2 Now Available for Mac!

Jan 07 2012 12:14 AM | dankoB in Featured Game Ports | 31840 Views

Featured Port: Front Page Spotlight
AlterIWNet - Modern Warfare 2

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The AlterIWNet Mac Port is the product of dozens, maybe hundreds of hours of hard work put forth by Porting Team team member Drakulix. He's been in close contact with the developers of alterIWNet and had persuaded them to implement certain functions in order to have a working wrapper for Mac port enthusiasts. Without his hard work this project would never have come to light which is why we here at the Porting Team believe that this phenomenal port deserves to be spotlighted.

Thanks for all the hours of hard work put forth in the creation and development of the Mac AlterIWNet port.

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