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Port Information

  • Submitted: Dec 29 2011 01:34 AM
  • Last Updated: Feb 29 2012 10:33 PM
  • Views: 24393
  • Downloads: 1634

Wrapper Type & Video Card Compatibility

  • ATI / AMD: GREEN (fully playable)
  • NVIDIA: GREEN (fully playable)
  • Intel GMA: GREEN (fully playable)
  • Intel HD: GREEN (fully playable)

Wrapper Type Info

Wrappers have different Mac OS X compatibility!

Wineskin:   10.610.710.810.9
Cider:          10.610.710.810.9
CXZ/CXEx:  10.610.710.810.9

What is WINE & what is a Wrapper?

Video Card Info

 GREY          = not tested
 GREEN        = fully playable
 YELLOW     = playable with minor glitches
 ORANGE     = playable with some effort
 RED             = severe glitches / unplayable

Sorry, Links Dead Star Wars Dark Forces 1.0

* * * * - 4 Votes Please vote for the Quality of this Port / Wrapper, not for the Game or Application!

Star Wars: Dark Forces is a first-person shooter video game developed and published by LucasArts. It was released in 1995 for DOS and Apple Macintosh, and in 1996 for the PlayStation. The storyline within the Dark Forces is set in the Star Wars fictional universe and follows the character Kyle Katarn. Katarn is a mercenary working on behalf of the Rebel Alliance. He discovers the Empire's "Dark Trooper Project", which involves the development of a series of powerful new battle droids and power-armored stormtroopers.

Dark Forces uses the Jedi game engine, which was developed specifically for the game. The engine adds gameplay features to the first-person shooter genre which were uncommon at the time of release. These features include level designs with multiple floors and being able to look up and down.

Critics gave very favorable reviews for the DOS and Macintosh versions of Dark Forces, but not for the PlayStation version. The DOS and Macintosh versions were praised for the level design and technological advances. The PlayStation version was criticized for having poor graphics and slow frame rates, reducing the playability of the game. A sequel to Dark Forces, Star Wars Jedi Knight: Dark Forces II followed in 1997.

minimum System Requirements:

- OS: Mac OS X 10.5 Leopard / 10.6 Snow Leopard / 10.7 Lion
- CPU:Intel Core Solo
- RAM: 8 MB  
- Video: All Work
- 350MB Hard Drive Space required


Drag and Drop it into the Application Folder

ps: i hope i made nothing wrong (thats my first port in v3)


Screenshots Screenshots Screenshots Screenshots

Thanks  a lot!

jaskov, on 29 December 2011 - 07:04 PM, said:

Thanks  a lot!
Excellent work.
The game runs like a charm on my Macbook with an Intel Core Dual Processor, 2GB SDRAM, and MacOSX 10.5.8.  Any means to change the controls for the game, and make it more like your regular modern shooters?

suehprom2004, on 30 January 2012 - 06:34 PM, said:

The game runs like a charm on my Macbook with an Intel Core Dual Processor, 2GB SDRAM, and MacOSX 10.5.8.  Any means to change the controls for the game, and make it more like your regular modern shooters?

thats an old dos game i cant change the graphics and the controls are standard
Link is online, Report completed.
oh thanks
I love you.
I am having issues with using the F1 F2 F3 F4 buttons, meaning i can't use my night vision goggles, look at my inventory (mainly to look at key codes is the issue) etc.   These buttons on my keyboard have secondary actions which are over riding me from using  these F button functions in the game.  Fixed (OS X System Prefernces>keyboard>select F1-F0 option)
Actually, there IS a way to change the controls in DOSBox.

While the game is running, press option+control+F1 to summon the key mapper. You'll know it when you see it because it has a diagram of the keyboard. Then, click on the key you want to change, and click 'Add', pressing the key you want to map to that function.
Thanks for this! My nine-year-old and I are loving playing this together. On my MacBook though, I'm having trouble mapping the keys to functions. I'm in the key mapper, but I don't see any functions or a way to map them to the keys. I was hoping to at least get the look up/down function to work (the MBP doesn't have pg up/down keys). Sorry if I'm asking someone to hold my hand, but if anyone can help me figure this out, my 9-year-old will be very grateful! Thanks again for bringing this awesome game back into my life!
Okay, I get it... but I guess the lingering question is how to remap the function of a key that doesn't exist, in my case the page up/down keys?
Can we get a copy of the default controls? I can't figure out how to jump and spacebar isn't working...

EDIT: Figured out that X is jump. Also, for some reason, I'm in god mode, blaster shots deflect right off of me.
I so wish that, by now, it could have been a way to play the old Mac version on OSX...
Everybody seems to forget it but it was THE superior version of the game, had a higher resolution and higher textures than the DOS version, I really wish I could play that version again...

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