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Custom 1.7.20 for Fallout 3


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#1 dankoB

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Posted 29 June 2014 - 03:01 AM

Awhile back I started working on Fallout 3 again in hopes that I could get a fresh wrapper working instead of updating a wrapper that I have been continually updating over the last few years. I decided to try WS9 vanilla Wine 1.7.20 and and the game started up just great but it had the dreadful flicker bug going on....so I tracked down the correct patch (originally written for Wine 1.7.10) and applied it to 1.7.20 source...all hunks passed and a successful engine was built.

The engine can be found here... http://cl.ly/2N3R0b3...oflicker.tar.7z

Do Not Extract this package. Place the downloaded file in Your User Name/Library/Application Support/Wineskin Winery/Engines

Now create a fresh wrapper using Wineskin Winery after you have selected the custom Wine no flicker engine.

After the wrapper has been created open the package contents (right click...show package contents) and navigate to Contents/Resources/drive_c/windows/system32 and download and place the following files in the folder.

msasn1.dll - http://www.dllbank.c.../msasn1.dll.zip, click ok when it asks you if you want to replace the current file.

xliveless: xlive.dll & xlive_d.dll - http://www.gtavision...te=do&DLID=2914

As a precaution I added these files to Fallout 3 main executable directory as well. It may work if they are only placed in the system32 folder but I also placed it in the same directory as fallout3.exe before I tested the wrapper out.

Now drag and drop this file (Fallout 3 icon by Porting Member Geichin) to your desktop and place it in the resources. Click ok when it asks you if you want to replace the current file. http://cl.ly/2A3r0x1...d/fallout3.icns

The wrapper is nearly ready to use....all that needs to be done now is to place the installed Fallout 3 game files into the wrapper in the program files folder. Inside the Package contents you will see the Wineskin app. Double click to launch Wineskin. Click on Advance and then browse button. Navigte to the fallout3.exe (you can also use falloutlauncher.exe) Once it is set close out Wineskin and double click the wrapper to launch the game.

This method worked perfectly and started up without any issues I haven't had the time to create a new folder with a symlinked app that will launch the mod manager and thought this would give some users a decent wrapper to use until I get Fallout 3 database entry updated.

#2 waves

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Posted 04 July 2014 - 04:38 PM

Good job on this one DankoB!

I just wanted to say if anyone is on Mavericks and is looking where to put this file Library is a hidden folder now (why? who knows).

To show hidden files on Mac OS X (10.6 and 10.7 and lower)

Open terminal and enter.

defaults write com.apple.Finder AppleShowAllFiles TRUE

On Mavericks (Mac OS X 10.9) it is slightly different:

defaults write com.apple.finder AppleShowAllFiles TRUE

to hide them again change TRUE - to FALSE

If it does not work for some reason you just need to relaunch Finder

killall Finder

Posted Image

How to get multiple file port games / apps runnning: http://portingteam.c...-combine-files/

#3 ovvldc

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Posted 04 July 2014 - 06:40 PM

Interesting. I used
chflags nohidden ~/Library/


#4 dankoB

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Posted 04 July 2014 - 10:19 PM

This wrapper has just been updated. No fancy disk image or anything, just a simple .tar.7z file. I have not optimized this wrapper and no reg entries have been added. Give it a shot. Hopefully this will work for those that have had troubles in the past.

You can download the later version of the wrapper here - http://portingteam.c...t-3-goty-v1703/

When I have some time I will create the same type of folder the previous versions have, with a symlinked launcher for the mod manager and creation kit.




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