


Win64 and DirectX11
Started By esprits300, Dec 15 2014 12:44 AM
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#1
Posted 15 December 2014 - 12:44 AM
i was hoping a developer or someone that works closely on porting could help me with this. So most games I'm interested in are 64bit and directx 11 now. I've done some research and from what i have read, you can NOT run 64bit windows apps on a mac without an emulator (or bootcamp). something about how the registers in windows function versus OS X. i wanted to ask if that is true? if so, is there any future for wine/porting on windows if everything goes 64bit? lastly i noticed wine also has some directx11 support in it now but i don't know the extent, everything i have directx11 is 64bit
anyone tried it or know how mature it is? thank you!

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