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Codeweavers CrossOver 16 released (WS9WineCX16.0)


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#1 Incredible Hulk

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Posted 13 December 2016 - 04:51 PM

Codeweavers today released CrossOver 16 based on Wine 2.0 and with 64-bit support.
https://www.codeweav...ve-been-waiting

Even if You are advanced user and don’t use it, it’s good time to support them cause without Codeweavers commitment, development of the Mac Wine would probably stalled.
https://www.codeweavers.com/store

One more reason is that they gave everything back to Wine and of course Wineskin via open source version
https://www.codeweav...ormation/source

Waiting our hero @NRG for WS9WineCX16.0 ;)

Edit:

 doh123, on 14 December 2016 - 04:13 PM, said:

if I get the time I'll look into it.
Even if it's free Wineskin takes @doh123 time and knowledge. So people, there is Donate link there on Wineskin homepage!
http://wineskin.urge.../tiki-index.php


 NRG, on 14 December 2016 - 05:20 PM, said:



#2 doh123

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Posted 14 December 2016 - 04:13 PM

Looks like its built on Wine 1.9.21 looking at the configure script... and had the same compile bug in it.

Ran into another bug compiling the macdrv.. maybe a 64 bit thing, since its complaining about missing symbol for i386... if I get the time I'll look into it, but so far haven't had a successful compile.

#3 NRG

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Posted 14 December 2016 - 05:17 PM

Done...

#4 NRG

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Posted 14 December 2016 - 05:20 PM


I can confirm what doh123 said:

"Looks like its built on Wine 1.9.21"

Posted Image

#5 Incredible Hulk

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Posted 14 December 2016 - 08:24 PM

 NRG, on 14 December 2016 - 05:20 PM, said:


Unfortunately new engine has graphical glitches all over the place, especially in UE3 games but also in others like Skyrim V.
I get similar results with later wine staging engines but this is amplified.

All worked perfectly with 15.3.1?
Posted Image
Dishonored

Posted Image
Skyrim V

@NRG - some donate link for You would not be crazy at all :)

#6 doh123

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Posted 14 December 2016 - 08:51 PM

Did you use clang?  Had compile errors on gcc.

#7 Incredible Hulk

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Posted 22 December 2016 - 09:47 PM

It seems that glitches are CSMT related.
For this engine to work properly set in registry "CSMT=disabled"

#8 --------

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Posted 27 December 2016 - 09:31 AM

 doh123, on 14 December 2016 - 04:13 PM, said:

Looks like its built on Wine 1.9.21 looking at the configure script... and had the same compile bug in it.

Ran into another bug compiling the macdrv.. maybe a 64 bit thing, since its complaining about missing symbol for i386... if I get the time I'll look into it, but so far haven't had a successful compile.

Will wrapper have support for wow64 engines? :)

http://portingteam.c...390#entry106291

FYI

#9 Incredible Hulk

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Posted 27 December 2016 - 03:13 PM

 Gurqn, on 27 December 2016 - 09:31 AM, said:

Will wrapper have support for wow64 engines? :)

http://portingteam.c...390#entry106291

FYI
Tried with WinZip64 and it doesn't work

 NRG, on 14 December 2016 - 05:17 PM, said:

Done...
@NRG What's Your secret as You are the only one who successfully build it :)
Also is there an option to build 64-bit version?

#10 --------

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Posted 27 December 2016 - 06:51 PM

 Incredible Hulk, on 27 December 2016 - 03:13 PM, said:

Tried with WinZip64 and it doesn't work


@NRG What's Your secret as You are the only one who successfully build it :)
Also is there an option to build 64-bit version?

Hulk i think you bit confused with meaning of shared engine. I said, it's possible outside of wrapper (means wineskin wrapper does not support wow64) for wow64 not wine64 :)




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