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Help with compiling Wine + PBA patches

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#1 lolxd2x



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Posted 09 March 2018 - 11:46 PM

Hello. I tried to build wine 2.21 with staging and PBA patches a few times, but I had no success. Since 3.3 staging is out already, I'm wondering if someone could compile wine 3.3 with staging and pba patches for me.

Thanks to whoever is willing to try :)

link to patches https://github.com/acomminos/wine-pba

#2 Incredible Hulk

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Posted 10 March 2018 - 08:41 AM

Thanks for the effort but Wine PBA is using "ARB_buffer_storage" extension introduced in OpenGL 4.4 which unfortunately MacOs don't support.
Our only chance is if some similar specific AMD or Nvdia function exist in current Mac OpenGL implementation.

More info

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