Posted 01 September 2010 - 11:06 PM
No I haven't.. I've been mostly just working on them for personal use. I have a slow DSL so it's kind of a pain for me to upload stuff.
Basically what you need to do to get them working in this wrapper though is to install PhysX and a few directX files. I typically run cider from the terminal when running things for the first time so I can see what kind of error messages I get.... they typically tell you what files you need. There isn't much special I did other than that.
Anyway, since this is such a good UE3 wrapper I tried porting John Woo Presents Stranglehold with it but had no luck. I get an "Unhandled page fault on read access to 0xdeadbeef at address 0xdeadbeef.
Do you wish to debug it ?" when it tries to leave the first screen. I'm guessing it may need a further updated cider wrapper.
UT3 (unpatched) and Mirror's Edge are the UE3 games that work the best so far followed by Batman Arkham Asylum demo (with some hacked .ini's to get around the .net based launcher) although again there seems to be culling\clipping\occlusion problems with batman's cape.
Borderlands also seems to run somewhat better\faster with this wrapper.... I re-ported that game. I may try uploading some of my wrappers if I get enough requests but I don't relish splitting them up... uploading them several times to a file sharing service, editing a template, yadda yadda yadda especially for a game like Saw which the sound is not working.
I have drop box which I like using so if you want to be a beta tester just send me a PM.
It's funny how the colors of the real world only seem really real when you viddy them on the screen.
-- Alex Delarge, A Clockwork Orange
Late 2012 27 inch iMac, Core i7 Quad 3.4GHz, 16GB RAM, Nvidia GeForce GTX 680MX 2GB, 3TB Hard Drive