Posted 08 September 2010 - 09:59 PM
If you want to try out the 2583 framework for the mouse, repleace the libdinput.dylib from 4473 with the one of 2583 (but backup the old one).
I've tried it already - it don't help with the 'jumping' mouse problem. Also I've tried old 2583 system32 - it works but don't help also. Thinking what to do next - there are Frameworks, Preferences and Windows which may influence (and Cider executable itself maybe).
The problem is - while moving mouse in menus the cursor occasionally jump to the border for a very short moment and then return back by itself immediately or sometime it jump for another near place on the screen. It is bearable in menus but unacceptable in the game. The only error message in the Terminal log is
err:ddraw:Direct3DDevice9_GetStrideDataUP stride inconsistency! 44 !=32
don't know whether I should blame it or not.
Should also try 4473 with another UE3 game to compare mouse performance.
Intel iMac 2.4 GHz, ATI HD2600 256 MB, 4GB RAM, OS X 10.6.5
Power Mac G5 2x1,8 GHz, GeForce FX 5200, 1.5 GB RAM, OS X 10.4.11