Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account

Set address range when searching


  • Please log in to reply
2 replies to this topic

#1 loco

loco

    PortingTeam Founder

  • Administrators
  • 1186 posts
  • Graphics Card:NVIDIA GeForce 9400M
  • Operating System:macOS 10.12 (Sierra)

Posted 10 March 2011 - 03:37 PM

I know for a fact that for the game I'm currently tweaking around in, and a few others I've used bit slicer with (but at diff address ranges), the needed variables lie between 0xB79380 and 0xB9AAAA roughly as that is where the dvarpool always lies. I've found that out with gdb (with a hint of boredom). I think it would make searching much faster if you had the option to specify an address range for the address you're looking for. Especially if the starting value is 0 or 1, which gives thousands of results.

What do you think?

Follow us on facebook:



#2 Zorg

Zorg

    Professional Member

  • Members
  • PipPipPipPip
  • 147 posts
  • LocationSpace
  • Graphics Card:I don't know.
  • Operating System:Other OS/Not specified
  • I like to play:Arcade, Side Scrollers

Posted 12 March 2011 - 04:37 PM

Useful. I think the hard part really is finding a suitable place to put the feature in the UI.

#3 loco

loco

    PortingTeam Founder

  • Administrators
  • 1186 posts
  • Graphics Card:NVIDIA GeForce 9400M
  • Operating System:macOS 10.12 (Sierra)

Posted 13 March 2011 - 04:54 PM

I would say just under the "ignore case" checkbox. Put in a checkbox called "Extra options" which enables setting a search range. Either a Min, Max, or both. How does that sound? Should look tidy still i think

Follow us on facebook:






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users