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Command Conquer Tiberian Sun-Mouse lags graphics


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#1 Dubboy

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Posted 20 June 2012 - 01:56 PM

Hi I need help.
I am using port Command Conquer Tiberian Sun the game starts up normally wineskinu to the limited range of resolution.
The game is not moving smoothly even if the mouse-but unless they start to move (lags)
Does anyone have a proven recipe to solve this?

Thanks
Dubboy

#2 thedoc

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Posted 20 June 2012 - 07:30 PM

which engine and Wineskin version are you using - give a bit more info please.
It must be pretty old since the 1.4 build of Wine has an implementation for the DIB engine included which should prevent these DirectDraw related performance bugs from happening.

If you're on an nVidia Mac you might also try adding:

[Software\\Wine\\Direct3D] 1277303423
"DirectDrawRenderer"="opengl"

to the user.reg file in Wineskin.app/Contents/resources/

good luck
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#3 wMin17

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Posted 20 June 2012 - 08:01 PM

Or it could be your graphics card.  It might be too weak to run the game.

#4 BLACKNIGHT

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Posted 21 June 2012 - 04:25 AM

i will try porting it XD
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#5 Dubboy

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Posted 22 June 2012 - 04:07 PM

So I wonder which mac meets the following requirements?:-) Weak hardware that specifically tested it is not.Grafics card Intel GMA X1600 Ata and 256 megabytes.
Similar pores of the game in which the editor claims to have no problem going the same defect.
Tested on iMac 2011 and 2011 MBP also without result, the mouse still does delay animation and cutting video games.
Wine version is 1.4.Když I port the State of War (Czech SCiFi strategy) I had the same problem, fortunately I managed to disable the hardware in silicon kurzor.V CC I never found such a possibility




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