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Prototype 2: Character render/texture and mouse control issues


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#1 lighthouse287

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Posted 28 February 2013 - 04:57 PM

So, I run the game and it loads fine. The loading seems to lag a bit, however, no errors or crashing. At the menu I start a new game and skip the videos. When the first screen comes up for you to follow Mercer the screen begins flickering and rendering incorrectly. The textures of the characters are all dramatically lagging and not displaying correctly. The environment loaded correctly (there is a car on fire and all the background elements are fine) however, the characters themselves are not displaying correctly. The screen flickers so fast and so often that I get a headache just during the first 3 minutes of watching it.


On a side note, the mouse seems to jump as I move it. It's not a normal sensitivity issue, it just seems to jump around. But first I need to work on the graphics issue....

Port Link in the Port Database:
http://portingteam.c...66-prototype-2/

My Mac Model, GPU & CPU:

Processor  2.6 GHz Intel Core i7

Memory  8 GB 1600 MHz DDR3

Graphics  NVIDIA GeForce GT 650M 1024 MB


Software  OS X 10.8.2
Retina, Mid 2012


Error Log(s):

fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)

fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)

fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)

fixme:wbemprox:client_security_SetBlanket 0x47140da0, 0x16c728, 10, 0, (null), 3, 3, 0x0, 0x00000000

fixme:wbemprox:client_security_Release 0x47140da0

fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x10de device_id=0xfd5 for driver_model=2

fixme:win:EnumDisplayDevicesW ((null),0,0x32c27c,0x00000000), stub!

fixme:d3d:init_driver_info Unable to find a driver/device info for vendor_id=0x10de device_id=0xfd5 for driver_model=2

fixme:win:EnumDisplayDevicesW ((null),0,0x32ce5c,0x00000000), stub!

fixme:d3d:debug_d3dformat Unrecognized 0x42563252 (as fourcc: R2VB) WINED3DFORMAT!

fixme:d3d:wined3d_get_format Can't find format unrecognized (0x42563252) in the format lookup table

fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16) WINED3DFORMAT!

fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the format lookup table

fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!

fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT!

fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.


... and the last line is what continues on for pages and pages... Any help would be greatly appreciated! Thanks!

#2 wMin17

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Posted 01 March 2013 - 02:18 PM

kuigiviv

#3 lighthouse287

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Posted 01 March 2013 - 02:24 PM

thats the point - the port was in the port database on this site (a link was included in my original post)... im having trouble with the port provided on this site and was looking for assistance on getting these issues resolved

#4 wMin17

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Posted 01 March 2013 - 02:34 PM

kk




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