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Cheat Tables for Cheat Engine; are they usable for Bit Slicer or is there a Bit Slicer alternative?


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#1 BaconChapstick

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Posted 15 March 2013 - 11:50 PM

There's a game called The Binding of Isaac, and many people will use cheat engine to give yourself items for challenge runs and whatnot. Unfortunately, CE's Mac version won't work for this for some unknown reason.

So am I able to use a cheat table for this?

#2 Zorg

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Posted 16 March 2013 - 12:14 AM

View PostBaconChapstick, on 15 March 2013 - 11:50 PM, said:

There's a game called The Binding of Isaac, and many people will use cheat engine to give yourself items for challenge runs and whatnot. Unfortunately, CE's Mac version won't work for this for some unknown reason.

So am I able to use a cheat table for this?

Bit Slicer is a document based application (like TextEdit). You can add whatever variables you want to a document, freeze whatever values you want to keep them unchanged, and save the document - I like to call these documents slices.

I recommend using latest 1.6 alpha.

#3 BaconChapstick

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Posted 17 March 2013 - 04:06 AM

View PostZorg, on 16 March 2013 - 12:14 AM, said:

Bit Slicer is a document based application (like TextEdit). You can add whatever variables you want to a document, freeze whatever values you want to keep them unchanged, and save the document - I like to call these documents slices.

I recommend using latest 1.6 alpha.

Alright, what file type would I use if I had a premade one?

Edit: Never mind figured it out.

#4 tyqeebah

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Posted 07 September 2015 - 12:20 PM

Could you help me out? How do you use a Cheat Engine Table for Bit Slicer?

#5 Zorg

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Posted 07 September 2015 - 09:21 PM

You don't. You have to re-create it using Bit Slicer. Note that found memory addresses for a Windows game in the large majority of the cases won't be able to directly translate over to the Mac version of a game anyway. Changes you make to a search document in Bit Slicer can be saved (File -> Save...)

#6 tyqeebah

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Posted 07 September 2015 - 11:38 PM

So would I basically copy the contents of the Cheat Engine Table Script, and turn that into a variable? And then, edit the variable so that its contents are just the script?

#7 Zorg

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Posted 09 September 2015 - 03:38 AM

Scripts from a different program for a different platform with a different language aren't going to "just work." You'd have to re-write whatever it may be doing.




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