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Ganie

Member Since 03 Sep 2010
Offline Last Active Sep 13 2012 06:58 PM

Topics I've Started

Rift Port - Fixing Graphics...

30 December 2011 - 09:25 AM

So I recently recreated a port for Rift, as the previous one didn't work and was no longer downloadable via the link provided.

Engine: WS8WineCXG10.1.1
Wrapper: 2.5
Winetricks:
D3DX (Excluding D3DXof, all others required.)
Directx9
XAct, XAct_jun2010
XInput
(Game installer required Visual C++, used microsoft installer to bypass a bug, link provided via game.

Extra changes: Empty Wine Debug box, as fixall causes a game crash.  Wasn't able to debug it, since in debug mode it never happens.

What works: Pretty much everything.  (as far as I can test on a lvl 23 warrior, that is.)
What doesn't work:
1) Movies (sadly, a key part of the game!)
2) Loading pic, game does funky large squares.

I saw a game do something similar, and there was a fix, but it's been so long i don't remember how to fix it!  Any ideas what I can add?  I can drop a copy of the skin onto a server if it helps, but would rather post the port after I get this final bug fixed.