Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google      Sign In   
  • Create Account


Member Since 24 Nov 2010
Offline Last Active Today, 05:10 AM

Topics I've Started

OpenGL on Metal

03 November 2020 - 01:01 PM

We've had MetalANGLE in development for some time and making decent progress in term of features as far as I can see. ANGLE is a Google-driven OpenGL layer that is already used in Chrome and cousins.

Now there may be another option via Zink, which I noticed via phoronix. I thought Zink, that enables OpenGl on Vulkan via Mesa, was more of a Linux graphics stack, but apparently connecting it to Metal via MoltenVK is not as unlikely as I thought.

So... ARM.

22 June 2020 - 07:03 PM

https://www.apple.co...s/event-stream/ skip ahead to 1h26m.

They showed two interesting things, as far as I can tell: Rosetta 2 recompiling at install time (probably using LLVM), and virtualisation.

I wonder how much that can work with Windows and/or Wine. Very curious what Codeweavers will say. They have been working on getting Wine running on ARM64, and on thunking/casting/translating where needed.