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Gcenx

Member Since 10 Aug 2014
Offline Last Active Private
*****

Posts I've Made

In Topic: Wineskin and MacOS Catalina

18 November 2019 - 09:19 PM

 ovvldc, on 18 November 2019 - 06:45 PM, said:

Ok, Codeweavers felt happy enough with their solution to release a beta. See https://www.codeweav...-is-now-in-beta

Curioser and curioser.

I’ll just say it’s impressive, I’m hoping Beta2 lands soon

In Topic: Wineskin on Catalina - Access on the file system

09 November 2019 - 03:30 PM

View Postantion, on 08 November 2019 - 12:10 PM, said:

With Wine 4.19 it's working now!

Off topic:
You're using Xcode and no Swift?

That’s good to know, I keep seeing interest in Catalina even on Winehq even just running the portable releases I might make custom wine-devel/staging Portfiles for Catalina.

Now it’s the wait until CrossOver19 source lands.

Off Topic;
Yeah I haven’t used Swift, I might start eventually but for now I haven’t used it for anything.

In Topic: Wineskin and MacOS Catalina

07 November 2019 - 05:00 PM

View Postovvldc, on 07 November 2019 - 11:49 AM, said:

So Codeweavers have a a semi-public alpha build going. If any of you have played with it, I would be happy to hear their experiences. Probably not all positive, as this is a raw alpha build, but curious nonetheless.

That said, their timelines is quite optimistic: they hope to have a production-quality build ready by end of the year, which is in a month and a half. It will be nice to know what the performance penalty of all this thunking adds up to.

Im not sure anyone is allowed to post the results of CrossOver19 Alpha, I didn’t check so I’m not posting anything until I know it’s fine.

In Topic: WineStagingGnutls3.X+ & WineStagingVulkan64Bit3.X+

06 November 2019 - 07:01 PM

WS10WineStaging4.19 & WS10WineStaging64Bit4.19 we’re both uploaded last night after updating my build dependencies from macports and updating MoltenVK to the latest version.

Runtime isn’t updated yet.

Anyone can build an updated runtime if running macOS High Sierra and below by installing macports then using https://github.com/G...orts-wine-devel
After adding following the instructions linked it’s possible to install all the needed dependencies as explained on winehq https://wiki.winehq....MacOS/Building.

Or using the following command, this will take hours but gives wma support within FAudio and and almost every gstreamer package possible;
sudo su
port install mingw-w64
yes | port -v install rdepof:wine-devel +universal +ffmpeg

Edit;
Instead of making a new post again (I’m like the only one on here now?)
Wine-Staging-419 might have been 4.18 I’ll correct that at some point...

Wine-Staging-4.20 will be built and uploaded after completing a custom built wine wrapper for another community.

My macports-wine-devel was already updated for Wine-Devel-4.20 and Wine-Staging-4.20

In Topic: WineStagingGnutls3.X+ & WineStagingVulkan64Bit3.X+

24 October 2019 - 01:12 AM

Uploaded WS10WineStaging64Bit4.18

This engine wasn't compiled in the usual way, so any feedback would be nice.
As with the WS10WineStaging64Bit4.17, it doesn't have the quit patch, it still has Vulkan support but not tagged.



Replaced WS10WineStaging64Bit4.18 with a different build and uploaded WS10WineStaging4.18
Both wine and wine64 both respect "Dark Mode" on macOS Mojave.

Made a slight change my build script now 64Bit build will output both wine and wow64 builds in one go, save needing to build both separately.