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Member Since 09 Apr 2011
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#101770 Recent website issues?

Posted dankoB on 21 May 2014 - 07:06 PM

I'm just curious if anyone can explain why this site has been producing errors for me. It only happens sometimes but I get the "ERROR 403 - These are not the pages you are looking for" or "ERROR 403 - You shouldn't be here..."

Is this just due to my shifty ISP or are there actually issues here?

The site seemed to be down for awhile a few days ago but it was up and running again but now I get those error messages about 20% of the time when clicking on a link here....but it isn't specific to any certain link, it happens if I click View New Content, it's happened when clicking on port entires in the database, or simply clicking thread titles.

Does anyone have any insight to this?

#102810 [REQ]Super Mario Bros X

Posted NRG on 26 November 2014 - 05:28 PM


#102626 Steamliner: Wrapper for playing Windows Steam games on Mac OS X

Posted ancestral on 14 October 2014 - 07:30 AM

Thanks guys, this is great!

Sorry I haven't checked here lately, but I’m still intersted in seeing this through. There’s a larger demand for playing games in Steam than ever before, so I do believe it’s a worthwhile project. And yes, the first few versions will be rough — and we’re bound to learn new things a long the way.

I’ve been talking with Keyaku about maybe switching to a Cider CrossOver engine. Steam overlay seems to work a lot better, as do a number of different games. However, there are a few games which work worse. <_< Yeah. Maybe there should be two Steamliners? Yeah not sure about that.

blueman56: If you installed Java runtime, does that make it run?

All: I’m working on a new version with an updater built in. Bear with me, it’s going to take some time. This is my last week on an assignment where I need to finish up many loose ends. However, the following week and weekend will be relatively free. Look for a version 1.1 by October 28. I’ll update the page at that time to reflect how the new games play.

Meanwhile, if you have suggestions, feedback, anything else, let me know.

#102550 Steamliner: Wrapper for playing Windows Steam games on Mac OS X

Posted macmux on 26 September 2014 - 10:49 PM

Well after a steamhelper crash, clicking 5-6 times exit, it eventually starts. The same thing occurs with Crossover after last steam update. I think there is something in common.

EDIT: I did not read the know issue.

Thanks for your help

#102513 Where should Windows SteamApps live on the Mac?

Posted ancestral on 17 September 2014 - 11:01 AM


Hello there!

I’m working on a project called Steamliner, a wrapper specifically for handling a good number of Steam games. From this, it’s been suggested we should start storing these Windows Steam apps outside the wrapper and in the user’s home folder, and I’m in total agreement. Why? This gives us many advantages:
  • Share Windows Steam apps with other Wineskins
  • Allow for easier shortcuts to the Steam apps (like putting something in Applications for users to open)
  • Allow for wrapper upgrades without having to re-download Steam apps
So the question is, where should this symlink go?

On Steam for Mac, the SteamApps directory is at ~/Library/Application Support/Steam/SteamApps/. (This directory cannot be shared between Windows and Mac versions of Steam — what happens if you try is when you switch between versions, apps start updating by re-downloading content.)

I’m thinking this should be outside the Steam directory as it won’t be officially recognized by Valve. I don’t want Steam to be able to delete the directory in an upgrade, or a user to follow a troubleshooting step on the web and accidentally delete this stuff. Therefore, it makes sense to treat it like a separate app.

I propose to use ~/Library/Application Support/Steam for Windows/SteamApps/. (The larger Steam directory, meanwhile, which in Windows is full of executables, configs, dlls, etc., should stay in the Wineskin.)

So creating a symbolic link would look something like this:

ln -s ~/Library/Application\ Support/Steam for Windows/SteamApps/ /Applications/Steamliner.app/Contents/Resources/drive_c/Program\ Files/Steam/SteamApps

The one downside with all this is it may be unclear to the user which app is truly playable in a given Wineskin. Assuming the app doesn’t automatically launch, a wrapper for Mass Effect may not work with Skyrim, for example, and users may then be confused which wrapper they’re in if they see all their installed Windows games.

What do you think?

#102502 Steamliner: Wrapper for playing Windows Steam games on Mac OS X

Posted ancestral on 15 September 2014 - 11:21 AM

Hey Community!

I’ve decided to put some work into a Wineskin wrapper designed specifically for Steam for Windows. It’s called Steamliner, and I’ve just made it available in the Port Database for download, and I can use your help.

The goal with Steamliner is to create one lightweight Wineskin wrapper which supports a wide number of Windows games in Steam with only the necessary libraries installed.

I own a desktop Windows box in addition to all my Apple hardware, and being away from home this summer I’ve wanted to play many of my Windows games on my MacBook. We have all these wrappers for different Windows games — and it’s great — but seeing how many of the games I’m playing are on Steam, it seems silly to have a wrapper for each game, especially when each wrapper eats up valuable space on my hard drive.

What’s Next
I need your help testing games with this wrapper. I want to have a definitive list of working games. Right now I’d like to focus on Windows-only games (as we should already be able to play the Mac versions natively) but even so, anything that works can be documented. And perhaps there are games that would work with the right libraries — in which case, tell me what you did to get it to work.

The goal is not to necessarily support every game, but a large number of games. (Again, the fewer Steam wrappers installed on our machines, the happier we’ll be.) If games you have work, let me know here in this thread. If you get them working with additional libraries, let me know here too. (I have close to 200 games on Steam, but that sill leaves a lot out there to test!)

#102445 Getting around a Winemac feature?

Posted doh123 on 03 September 2014 - 10:55 PM

some wild guesses... I'd assume you could just ignore how thats working and make it read in any plist you want... just giving it a full path, or relative from the executable location.  Maybe also read in the wrappers Info.plist to pull what info is needed, or even combine the NSDictionary objects if somehow the winemac driver has one.  I really am not sure totally how the winemac driver works with an Info.plist since its not a standard app bundle.

#102436 My last Cider Contribution

Posted Drakulix on 01 September 2014 - 08:16 PM

So guys, I am switching to linux in the next days, and while cleaning my hard drive, I did find something, I have no use for anymore.
So I thought I should upload my collection:


Have fun, as long as anyone does still use Cider.

(Note: I cannot provide any mirrors, so if there is something in there you might need, download it now!)

#101385 icns Maker

Posted antion on 10 April 2014 - 08:20 PM

as I saw that some people don't know, how to make an icns file, I wrote an objective-c class to create an icns file from any image.
@doh123: maybe you can use it.

Sorry, code here was not very beautiful. Here is the pastebin link:


#102128 Update on Wineskin / Cider in Mac OS X 10.10 Yosemite

Posted doh123 on 05 July 2014 - 03:51 AM

Right now I know of no benefit of dropping 10.6 support.  There were issues with 10.5 which really helped in dropping support... same reason XQuartz also dropped 10.5 and is 10.6+

I have no plans of dropping 10.6 until some major reason comes up, or I have no choice.