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Brainzyy

Member Since 23 Feb 2012
Offline Last Active Aug 30 2018 02:11 PM
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#107288 Vulkan on Metal

Posted Zakk on 27 February 2018 - 09:42 PM

About a year ago I hacked up the wine-staging vulkan implementation to use MoltenVK. Doom would launch but due to some missing functionality in MoltenVK it would just render a black screen.

If I can remember what I did to compile the source I have I may give it a try with MoltenVK 1.0


#105890 Wine STAGING & CSMT Builds - Engines Available

Posted NRG on 07 August 2016 - 07:08 PM



staging's libraries (required by staging's engines)


#105947 Wine STAGING & CSMT Builds - Engines Available

Posted NRG on 22 August 2016 - 08:36 PM



staging's libraries (required by staging's engines)


#105888 Wine64 engines...

Posted NRG on 06 August 2016 - 07:31 PM

This thread is for vanilla wine's engines that can  run  x64 software/games... (The  wine64's engines work also with x86 software)

for others 64 engines (as staging engines) you can watch to the Staging Engines thread


(engines compiled by ScoPezz)


P.S.: Most of actuals x64 games (pratically all) need also directx11, while  actuals wine's versions aren't yet ready for that...