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zigmas

Member Since 03 Mar 2018
Offline Last Active Mar 04 2018 07:22 AM
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#91525 Bit Slicer

Posted Zorg on 29 November 2012 - 02:08 PM

View Postthanoulas, on 29 November 2012 - 11:54 AM, said:

Just checked your latest code in your repository, I saw that you're doing the codesign method to get access to the task_for_pid call, and I wanted to let you know that because I've tried that with my app, while it works on your computer, if you archive the app and distribute it, it wont get task_for_pid access on another machine. (unless of course I did something wrong)

Have you tried the latest alpha which uses it? It's been tested to work. It should work since I obtained a developer ID from Apple.


#91483 Bit Slicer

Posted thanoulas on 26 November 2012 - 08:33 PM

Hey, I didn't know the author of Bit Slicer hangs around in here! Massive massive thanks to you mate, the app is amazing.
I'm using it to find memory areas to develop MacAssistant RT for OS X, an Assistant tool for Football Manager 2013
(http://www.fmscout.c...ml?e=page#c7080)

Now for a few suggestions:
  • Memory Viewer - when you select an area and scroll it out of view, the selection is lost, any way you can fix that?
  • Memory Viewer - could you possibly add viewing the selected data values? (Int8 / Int16 / Int32 / Float / Pointer) like Hex Fiend does at the bottom?
  • Memory Viewer - Change the offset display between Hex and decimal (see hex fiend - clicking on the values changes mode)
  • Search - Add a between search
  • Search - Add Pattern Search - For example: I'm looking for the following pattern: Int32 Value / XXXXXXXX / Int32 Value (3F800000 XXXXXXXX 3F800000)
That's it, if I think of anything else I'll let you know,

Many thanks again for this insanely useful app


#106959 Memory Dylib

Posted NeWaGe on 22 September 2017 - 12:26 PM

Here's an Objective-C library file I made for making game trainers on MacOS. Use Bit Slicer to find addresses and write your trainers with this library file. Read the Wiki to learn how to elevate privileges and import dylib files to your applications.

Source: https://github.com/erfg12/memory-dylib

Wiki: https://github.com/e...mory-dylib/wiki

Example Trainers: https://github.com/e...C-Game-Trainers

Bit Slicer slice tables: https://drive.google...VlhtbndqWlJDMlE

There could be bugs and more features need to be added, so if you know Objective-C and want to help you can fork the source, make changes and give me a pull request.